Corentin Wallez
d15177d84e
Don't leak default created objects
...
Sometimes NXT provides default objects for parts of the pipelines, for
example a default pipeline layout. This objects were create with code
like: device->CreateFooBuilder()->GetResult(); and stored in a Ref<>.
This caused the object to have on external reference and two internal
references and not get destroyed when the Ref<> goes out. Call Release
on these objects to remove the external reference and fix the leak.
Was found via the Vulkan validation layers that were complaining that a
VkPipelineLayout was leaked.
2018-01-15 19:13:01 -05:00
Corentin Wallez
348fb1b223
Enable T<->B CopyTests on Vulkan
2018-01-08 04:07:41 -08:00
Corentin Wallez
6b986732d5
Vulkan: implement T<->B copies
2018-01-08 04:07:41 -08:00
Corentin Wallez
f1d56f3094
Vulkan: Implement texture transitions
2018-01-08 04:07:41 -08:00
Corentin Wallez
aa43d162ec
Vulkan: Implement texture creation.
...
This commit only implements the creation and destruction of VkImage as
well as the allocation and freeing of its memory.
2018-01-08 04:07:41 -08:00
Corentin Wallez
f11396767f
Make nxt::TextureBase::GetDevice const
...
Because it is.
2018-01-08 04:07:41 -08:00
Corentin Wallez
160abad592
Vulkan: Implement buffer transitions
2017-12-12 12:31:20 -05:00
Corentin Wallez
77a1d908b6
Vulkan: Handle CopyBufferToBuffer commands
...
This as this is the first command handled by the Vulkan backend, this
commit also introduces the b:✌️ :CommandBUffer class and implements
b:✌️ :Queue::Submit.
Also enables the BufferSetSubData tests that are now passing on Vulkan
even though the buffer transitions are unimplemented.
2017-12-12 12:31:20 -05:00
Corentin Wallez
a9b98af710
Vulkan: Centralized deferred deletion, use it for BufferVk's handle
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This introduce a new FencedDeleter service as part of the Device
objects that tracks when resources are no longer used and deletes them.
BufferVk takes advantage of this to defer the deletion of its handle
that was previously incorrectly delete directly in ~BufferVk.
2017-12-12 12:31:20 -05:00
Corentin Wallez
c34aa3abe7
Vulkan: Make non-dispatchable handles always opaque
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On 32 bit Vulkan typedefs these handles to uint64_t which breaks
function overload resolution. Replace the
VK_DEFINE_NON_DISPATCHABLE_HANDLE and VK_NULL_HANDLE defines to be
opaque C++ types with the same capabilities.
2017-12-12 12:31:20 -05:00
Corentin Wallez
00935daffc
Use shaderc_shared and don't build unnecessary targets
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This should speed up compilation on Travis a little bit.
2017-12-12 01:02:35 -05:00
Corentin Wallez
b6fb5f3149
Roll shaderc
2017-12-12 01:02:35 -05:00
Corentin Wallez
ae7f113fe8
Only compile the used SPIRV-Cross backends
2017-12-12 01:02:35 -05:00
Corentin Wallez
b36b501f5e
Build the Vulkan backend on CI
2017-12-04 21:39:16 -05:00
Corentin Wallez
3cf6c9df0c
Travis: install pip manually on OSX
2017-12-04 14:14:38 -05:00
Corentin Wallez
e3b1f51c04
Add travis hook to check formatting
2017-11-28 16:18:39 -05:00
Corentin Wallez
23b27a27e2
Format: src/backend/vulkan
2017-11-28 16:18:39 -05:00
Corentin Wallez
c7807abf04
Format: src/backend/opengl
2017-11-28 16:18:39 -05:00
Corentin Wallez
1aa4d5604f
Format: src/backend/null
2017-11-28 16:18:39 -05:00
Corentin Wallez
f58d84d488
Format: src/backend/metal
2017-11-28 16:18:39 -05:00
Corentin Wallez
2d62a371ee
Format: src/backend/d3d12
2017-11-28 16:18:39 -05:00
Corentin Wallez
c1400f0d14
Format: src/backend
2017-11-28 16:18:39 -05:00
Corentin Wallez
9d01c6c26d
Format: src/{common, utils, wire}
2017-11-28 16:18:39 -05:00
Corentin Wallez
a351ce9618
Add .clang-format
2017-11-28 16:18:39 -05:00
Corentin Wallez
b981677848
Travis: use trusty distro
2017-11-28 11:26:08 -05:00
Corentin Wallez
42dbde1b65
Member rename: generator/templates
2017-11-23 17:04:10 -05:00
Corentin Wallez
d5d77af5b6
Member rename: src/tests
2017-11-23 17:04:10 -05:00
Corentin Wallez
ad6470466c
Member rename: src/{common/utils/wire}
2017-11-23 17:04:10 -05:00
Corentin Wallez
8d75e5b4ae
Member rename: src/backend/vulkan
2017-11-23 17:04:10 -05:00
Corentin Wallez
7ee1610f38
Member rename: src/backend/opengl
2017-11-23 17:04:10 -05:00
Corentin Wallez
b0c75a5b68
Member rename: src/backend/metal
2017-11-23 17:04:10 -05:00
Corentin Wallez
e00385af73
Member rename: src/backend/d3d12
2017-11-23 17:04:10 -05:00
Corentin Wallez
903c563b43
Member rename: src/backend/null
2017-11-23 17:04:10 -05:00
Corentin Wallez
fbecc28ac4
Member rename: src/backend
2017-11-23 17:04:10 -05:00
Corentin Wallez
b325f4d0af
Fix compilation of Vulkan backend on Windows
2017-11-23 17:04:10 -05:00
Corentin Wallez
98013d7866
Enable first tests on Vulkan!
2017-11-23 09:26:26 -05:00
Corentin Wallez
bdde209ed9
VulkanBinding: make a dummy Vulkan swapchain impl
2017-11-23 09:26:26 -05:00
Corentin Wallez
eee5171c39
Vulkan: Add uploader for BufferSetSubData
2017-11-23 09:26:26 -05:00
Corentin Wallez
a8ec80ba57
Vulkan: Add some simple command pool / buffer management
2017-11-23 09:26:26 -05:00
Corentin Wallez
9018236b38
Vulkan: Keep track of finished operations with fences
2017-11-23 09:26:26 -05:00
Corentin Wallez
315e9268bb
Vulkan: Start buffers, hack SetSubData and MapRead
2017-11-22 18:25:20 -05:00
Corentin Wallez
b8387a62a6
RefCounted: make copy constructor arg const
2017-11-22 18:25:20 -05:00
Corentin Wallez
0216233a83
Vulkan: Create device and load all entry points
2017-11-22 18:25:20 -05:00
Corentin Wallez
f40d8c545c
Fix warnings in IndexFormatTests
2017-11-21 17:34:16 -05:00
Corentin Wallez
33f7bfe322
OpenGL: Apply vertex/index buffers just before draw.
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Previously we would modify the GL state as soon as we saw
SetIndex/VertexBuffers. This GL state is owned by the VAOs in the
InputState and was disappearing on a Pipeline change. Fix this by
applying the index / vertex buffers lazily.
2017-11-21 17:34:16 -05:00
Corentin Wallez
6d9a3b82c6
Vulkan: Create VkInstance and register debug report
2017-11-21 16:09:15 -05:00
Corentin Wallez
f2adf6d5bd
Vulkan: Load Vulkan library and gather global info
2017-11-21 16:09:15 -05:00
Corentin Wallez
a2d2cfe2f5
Import vulkan headers version 1.0.65
2017-11-21 16:09:15 -05:00
Corentin Wallez
86e1ca2230
Add a DynamicLib loading class
2017-11-21 16:09:15 -05:00
Corentin Wallez
2eb113d690
Noop d3d12_platform.h cleanup
2017-11-21 16:09:15 -05:00