Currently enabling this build target requires a dependency on glslang, which Dawn does not provide.
Just disable this target while we figure how we want to tackle this.
Bug: tint:1217
Change-Id: I79f2ef6e1b007e69ad4aa0d40500b0d1c6a52d6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66605
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Set BUILD_TESTING to OFF, mainly so Abseil doesn't build its tests,
which aren't configured properly for sub-builds.
Use CMAKE_CURRENT_BINARY_DIR instead of CMAKE_BINARY_DIR, so third
parties are built in the same directory as the rest of dawn.
Change-Id: I51a2c0887bfb42c1c21223c41bfcbd2816e34034
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Outer projects can just set() the option / setting before calling add_subdirectory() on Dawn.
Also provide a build directory for Dawn's third_party dependencies. Allows the outer project to specify a third_party directory that's out of the dawn tree.
Change-Id: I04c5f12b362ee9c9488b7b78a6aa5fa6f55dec98
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64743
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
glfw is used by several `src/utils/*.cpp` files, regardless of whether examples are being built or not.
Change-Id: Iba90fbf96e254979c72acf792af3cb86d889f5db
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64742
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Change-Id: Ie6be1301c3f2f9877a9dfb04ab5025559b90d926
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64741
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This reverts commit 020d69905e.
Reason for revert: Causing Dawn Skia roll build fails
https://task-scheduler.skia.org/job/AZXXBm9h9ozj3kKiRJM5
Original change's description:
> Added Abseil as a third-party dependency
>
> Using the version in the Chromium repo in order to make use of the .gn
> files it contains.
>
> Doing so also appears to require us to switch where we pull googletest
> from so that the directory structure matches what the Abseil build
> config expects. Fortunately this doesn't seem to cause issues in our
> tests.
>
> Bug: dawn:563
> Change-Id: I55831ad33f282b3d8b03b67826fd2776e5602d89
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63780
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Auto-Submit: Brandon Jones <bajones@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:563
Change-Id: I0fc4e5fc73ab9b0887591135ec01adde990edd6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64361
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Using the version in the Chromium repo in order to make use of the .gn
files it contains.
Doing so also appears to require us to switch where we pull googletest
from so that the directory structure matches what the Abseil build
config expects. Fortunately this doesn't seem to cause issues in our
tests.
Bug: dawn:563
Change-Id: I55831ad33f282b3d8b03b67826fd2776e5602d89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63780
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
With all tests converted to WGSL we only use shaderc to assemble SPIRV
assembly to binary. shaderc requires glslang but we don't use it at all.
By using SPIRV-Tools directly to assemble SPIR-V, we can remove both the
shaderc and glslang dependencies.
Bug: dawn:572
Bug: chromium:1150045
Change-Id: I1588428dfb9478e7b724478bec662d002ee920e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45765
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL updates the CMake file to allow building Dawn with WGSL support
enabled. A few other required fixes are included.
Bug: None
Change-Id: I11a09710f0ad075a07e23c44ff884826850655e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30841
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The third_party/khronos folder is directly commited into the Dawn repo.
This means it isn't really move-able to a different third_party folder
but it still uses the `DAWN_THIRD_PARTY_DIR` variable. This makes it
difficult to change where the rest of the third party code lives.
This CL changes the `third_party/khronos` references to use
`CMAKE_CURRENT_SOURCE_DIR` instead of `DAWN_THIRD_PARTY_DIR`.
Change-Id: I791bf3dc25e8149da44bbf686b5cdcfd5f4a392e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30620
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also add a missing SPIRV-Tool link
Change-Id: I0d81b6878f09017147b9ccbe21a5784383535ba9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
BUG=dawn:521
Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Remove all usages of SPVC from the code and update the fuzzers. Some
of the include paths and deps came transitively from spvc, so needed
to update build rules.
This patch does NOT remove the flags related to spvc usage, they are
just no-ops as the moment. After this patch lands I will remove the
usage of those flags from the bots, then remove the flags.
BUG=dawn:521
Change-Id: I0d7c3e28f79354c78f00c48b6a383b823094a069
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Prior to CMake 3.12 option() is a cache variable operation which meant
that the overriding of third_party project variables in
third_party/CMakeLists.txt needs to write to the cache.
Also remove a couple extra commas that were causing warnings.
Bug: None
Change-Id: I35efce70cf3e0cb923ebdbad654b2b9883b8f734
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Adds CMake support for:
- Generating the Dawn headers and C++ wrappers
- libdawn_wire
- libdawn_native with the Metal backend for now
- All the examples.
Bug: dawn:333
Change-Id: I6ffbe090b0bd21d6a805c03a507ad51fda0275ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15720
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
This completely removes the dependency on glad by generating the GL
headers from gl.xml directly.
This requires adding khrplatform.h so all Khronos dependencies are
gathered in third_party/khronos.
Also removes a stray CMakeLists.txt that was still hanging out.
BUG=dawn:165
Change-Id: Ia64bc51bc8b18c6b48613918e2f309f7405ecb3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8163
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This integrates spirv-val in dawn_native so that regular and
WebGPU-specific validation of shaders is done.
Also adds tests to check OpUndef is correctly rejected so we know
WebGPU-specific validation is working.
Change-Id: If49d276c98bca8cd3c6c1a420903fe34923a2942
Also moves the TerribleCommandBuffer to utils:: because it isn't part of
the implementation of the wire, renames dawn::wire to dawn_wire, moves
src/wire to src/dawn_wire and puts the interface of dawn_wire in
src/include/dawn_wire.
The interface exposed by libdawn_native is declared in the new headers
living in src/include/dawn_native so that they both the users and the
libraries use the DAWN_NATIVE_EXPORT macros.
* clang/gcc: enable -pedantic warnings
* suppress a GCC-specific warning in stb_image
* And some clang-specific warnings
* -Wconversion (clang) -Wold-style-cast (clang+gcc)
and fix a few warnings that show up with these (and a few more with
-Wconversion on gcc, even though that's not enabled by default)
* bunch more warnings
* fixes
* remove merge error
Adds the swap chain interfaces to the API without changing the behavior
of anything else. This includes the C APIs for applications to provide
swap chain implementations. Also adds stub implementations on every
backend.
This helps Visual Studio users have less clutter in their solution
explorer. This also updates spirv-tools to a newer version that folders
itself. This also updates spirv-headers so that spirv-tools compiles.
Visual Studio 2017 is able to build CMake-based projects directly be
opening the folder containing the CMakeLists.txt. However when doing
this shaderc is not able to find the Python executable (it uses
find_program instead of the special Python CMake module). Help shaderc
by setting the PYTHON_EXE variable before including its CMakeLists.txt
For shared library to work on Windows to work, we need to add
declspec(export) and declspec(import) annotations to the symbols to
export. This fixes the problem by making all libraries static on
Windows, but we'll need to revisit and do proper symbol exports.