Avoid recreating 1x1x1 dummy textures for single-plane external texture
by just caching one and reusing it.
Bug: dawn:1082
Change-Id: Ia1fc3520a1b503d4491a256353277400ba90f344
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80462
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Support for @stride is about to removed from Tint.
Bug: tint:1381
Change-Id: I6e30ed67d61ab82fd50843caf14216274b1e05fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83960
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This was deprecated in M99 and can now be removed.
Fixed: tint:1289
Change-Id: I6513360c5615609a3cc36ae28d5ef8ebddece710
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83964
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.
The WGSL parser no longer has to handle attributes on types.
Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Since this was the only attribute allowed on structures, we can also
remove the parsing code for them. However, we still need to have
attributes on the struct AST node, since the AddSpirvBlockAttribute
transform adds one.
Fixed: tint:1324
Change-Id: I7966237765b1d8a58c59908b59e1f1152a8a0439
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
- Adds generator infra for absl::StrFormat for bind group structs and types.
- Uses absl::ParsedFormat to avoid multiple parsing for format strings.
Bug: dawn:549
Change-Id: Ida4ca65eb85c4474c492161c8ae34f53bd692a3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81944
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Removes the validation logic that was blocking this copy from being
valid and update tests to ensure that it works properly.
Copy logic worked with this format as-is, so no updates were necessary.
Bug: dawn:1251
Change-Id: Id0ca503ed0f82e79e75f63ad6870389f7f647d22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81024
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
- Introduces necessary infra to support cache key serialization templating and extensibility.
- Tests cover basic use cases of the infra.
Bug: dawn:549
Change-Id: Idc0bbcb07a3037e9c59841bb3ad7d1040d7b401f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83121
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
The WGSL spec says that line comments are terminated by any blankspace
other than a space or a horizontal tab.
Also rename is_whitespace to is_blankspace and tighten up the
definition to only include the characters listed in the WGSL spec.
Change-Id: I4fee0175980ab70e9baf107a6e79ab5c2e4f906d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83920
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
A warning of a uint64_t -> size_t is causing the build to fail on 32-bit builds
Bug: oss-fuzz:45451
Change-Id: Iffaf2818d187b0659c10bd75229bb7c03f4f69df
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83841
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Invalid UTF-8 was being best-effort consumed, which given the right sequence of brokenness, could end up with diagnostic locations referring to bytes beyond the end of a line.
Improve the UTF-8 decoding so that it can detect when multi-byte codepoints are missing the high-bit being set.
Actually detect this in a lexer, and parser and produce errors.
Bug: tint:1437
Bug: chromium:1305648
Change-Id: I459f0df840b4ce8c4f5f82363f93602bf8326984
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This transform ensures that expressions are evaluated in the order
defined in the WGSL spec. It does this by making sure to hoist
expressions that have side-effects (calls) along with variables that may
receive these side-effects to lets in the correct order.
Bug: tint:1300
Change-Id: Ic027dc4e0d894beff626a68b5837bd2eed26d8a5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78620
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Used to signal that we plan on hoisting a decl before `before_expr`.
This will convert 'for-loop's to 'loop's and 'else-if's to 'else {if}'s
if needed.
Bug: tint:1300
Change-Id: I6fed790564f05a9db110866f946af4a66a1311db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83101
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
E.g. sem info for "f().x" returned false for HasSideEffects().
Bug: tint:1300
Change-Id: I789f75eef834c58a93e07d93c8334635d39981c3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83100
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Fails to compile this reinterpret_cast with:
error : cast from 'FARPROC' (aka 'long long (*)()') to 'pD3DCompile' (aka 'long (*)(const void *, unsigned long long, const char *, const _D3D_SHADER_MACRO *, ID3DInclude *, const char *, const char *, unsigned int, unsigned int, ID3D10Blob **, ID3D10Blob **)') converts to incompatible function type [-Werror,-Wcast-function-type]
pD3DCompile d3dCompile = reinterpret_cast<pD3DCompile>(
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Casting the result of GetProcAddress to void* fixes this. Note that this
is the same thing Dawn does.
Change-Id: Ib185a4fe96c60163cb66cd9591679856ae95d7f2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The goal of this utility is to hoist copies of expressions to ensure
order of evaluation of expressions. Hoisting references makes no
difference.
Bug: tint:1300
Change-Id: I3e7c2e53c9618aeb06836604e39383de016b072c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81040
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Relax validation of last stride of vertex buffer according to the
updated spec.
Bug: dawn:1287
Change-Id: I7a58401933b48c5cb121ba73c592575ada3e7151
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83203
Auto-Submit: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
On MSVC debug builds (VS 2022), running Tint against the
"unicode\identifiers.wgsl" test was triggering the following assert:
```
Program: C:\src\tint\out\build\x64-Debug\tint.exe
File: minkernel\crts\ucrt\src\appcrt\convert\isctype.cpp
Line: 36
Expression: c >= -1 && c <= 255
```
std::isdigit, isxdigit, and isspace specify that the behaviour is
undefined if the argument's value is neither representable as unsigned
char nor equal to EOF. For example, see:
https://en.cppreference.com/w/cpp/string/byte/isdigit. As suggested on
cppreference, to safely use these functions, we should first convert the
char argument to unsigned char.
Bug: tint:1437
Change-Id: I80e061820cfd87aca51758ae2e3b59306b157b04
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83180
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
It is valid for depth/stencil attachment if the attachments are
readonly. It is not valid for color attachments. Make the enum valid,
and update validation.
Caught in CTS roll
https://chromium-review.googlesource.com/c/chromium/src/+/3499286
Bug: dawn:1269
Change-Id: Ib849ed757ccca145f85cadea6f92a1f2a5082d49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82540
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
We need to consider the real usage the texture was allocated as, not
the public API usage.
Fixes VVL violation in canvas_composite_alpha_bgra8_unorm_opaque_copy
CTS ref test.
Bug: chromium:1083478
Change-Id: I4461458f98750c1632b823536ff3846a9b31796b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83041
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds a toggle to enable/disable workgroup memory
initialization with OpConstantNull according to the Vulkan extension
VK_KHR_zero_initialize_workgroup_memory. This toggle is by default
enabled when VK_KHR_zero_initialize_workgroup_memory is supported by
the Vulkan driver.
BUG=dawn:1302
TEST=dawn_end2end_tests
Change-Id: Ie04484c2d0944ead082bd22a436b1c52bc7d93bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Tint makes heavy use of RTTI via virtual methods. Give the compiler the
opportunity to optimize away some of these virtuals.
Bug: tint:1383
Change-Id: I28edfaa0a05bb1a9c506c61c0084542c0aeb37f0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82745
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Remove last remaining uses, and fix up a whole lot of tests.
Bug: tint:1383
Change-Id: Id2a11fc2d748b72823f4a077bcd6ba7be705a02b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82744
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Add a Hash() and Equals() methods to sem::Type.
Have sem::Manager (which should be called sem::TypeManager) derive from
utils::UniqueAllocator. This now uses the Hash() and Equals() for uniquely
constructing semantic types instead of building strings and comparing those.
Bug: tint:1383
Change-Id: I5e3229bd087391ac594d333a0ab4232cfcddf54d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82743
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Don't define a string member to default to =nullptr, as that would
crash if it was ever used, and wouldn't compile in C++23.
Bug: chromium:1302724
Change-Id: I2ce146183e2fe4427b2d0c5ed8b4c42bff9429e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82660
Auto-Submit: Tomasz Śniatowski <tsniatowski@vewd.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
The timestampWrites in render/compute pass descriptor store the
timestamps at the beginning and end of passes, this requires validating
all timestampWrite members in BeginXxxPass and inserting the
timestampWrite cmd as close as possible to the BeginXxxPass and
EndXxxPass. To do that, we first record only the querySets and
queryIndexes that need to be used in BeginXxxPassCmd and EndXxxPassCmd,
then insert timestampWrite cmd after the native BeginXxxPass and before
the native EndXxxPass in backends.
This CL adds timestampWrites in render/compute pass descriptor
including the validation and tests first.
Implement timestampWrites in backends in following CL.
Bug: dawn:1250
Change-Id: I39b50975aa03cc1afe7a736c3b39df284f54d163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82100
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
These were deprecated in M98.
Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
UniqueAllocator is used to allocate unique instances of the template type.
This will be used to clean up duplicated code we have throughout Tint.
Change-Id: I79d5834bf7c7c31cdefd38d4fa3b9240f7ebbf5f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82741
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Many were redundant, some were now fixed.
Change-Id: Iecc761fbed82764cd25224f843d754c5948422ad
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82681
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Entry points are renamed via the Renamer transform which returns the
remapped names for Dawn to use.
Change-Id: Id4a462a95de34c826a8a7ac1878e1d5982a269c2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82680
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This patch adds an option to declare the workgroup variables with zero
initializer in Build() instead of transform::ZeroInitWorkgroupMemory
in Sanitize(). This option will be enabled when the Vulkan extension
VK_KHR_zero_initialize_workgroup_memory is enabled on the API side.
BUG=dawn:1302
Change-Id: Ia580df98ec161ec6f2d3099a01dbedb8bf848bf2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Bug: dawn:1123
Bug: dawn:1286
Change-Id: I3ffeea82fda381905ee8f02f9f2768c81c7e6d6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79761
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Fixes vulkan validation layer assertions on Linux in CTS reftests:
canvas_complex_bgra8unorm_copy.https.html
canvas_size_different_with_back_buffer_size.https.html
Bug: chromium:1083478
Change-Id: I36580184d15fe36423e5f759eaf959191c6b571c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82480
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Just a minor cleanup; no functional change.
Change-Id: Iac4f97c2b5507f7665024885a81f6ccf8e5ab269
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82440
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1462
Change-Id: Ic79f33682097be075eb2e99b714d1e65bed10d4d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82365
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1458
Change-Id: Ib97c409fd806da1c97ac867f21ef42b8a18c178c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82364
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Note: ES doesn't support cube arrays, so this fixes the tests but does
not cause them to pass.
Bug: tint:1461
Change-Id: Ia2b1ffacab83dae58ac1b50eb04457da270d73e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82363
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
GLSL uses not() for vectors, and ! for scalars.
Bug: tint:1444
Change-Id: I7fa9bdf0b546224737f9cda18428dea7051fe9e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.
Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In GLSL, runtime-sized arrays are only valid in interface blocks, not
in structs. The existing code was attempting to avoid emitting structs
containing runtime-sized arrays but was confused by type aliases in
the AST resulting in arrays being missed.
The fix is to do the work on the semantic types instead, where type
aliases have been resolved.
Bug: tint:1339
Change-Id: I8c305ee9bddd75f975dd13f1d19d623d71410693
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Unlike other texture functions in GLSL, textureGather() and
textureGatherOffset() do not expect the refZ value to be appended to
the texture coordinates. It is passed as a regular argument. So append
refZ to coordinates by default, and pass as a regular parameter only
for the gather functions.
Bug: tint:1459
Change-Id: Iad1255be3de5915aeff4adb9054479b9e92c45cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82340
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Multiple bugs here:
1) Like texture(), GLSL's textureLod() on depth textures returns a
scalar, and does not need to be swizzled. So set glsl_ret_width to
1 in that case.
2) Like texture(), GLSL's textureLod() always requires a Dref
parameter, so append a zero if not present.
3) GLSL's "lod" parameter to textureLod() is always a float, unlike
WGSL's textureSampleLevel() which is an i32 for depth textures,
so cast it.
Along the way, I discovered that textureLod() is not supported on
samplerCubeShadow or sampler2DArrayShadow (even on Desktop GL). So some
tests will never pass. Logged as https://crbug.com/dawn/1313
Bug: tint:1456
Change-Id: If67d8d288704142278d7a4e52b46e8010776f381
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Current implmentation of ValidateCopyTextureForBrowser has a bug
to verify destination texture states.
This CL fix the simple bug and add noop copy in unittest to catch this
issue.
Bug: dawn:1306
Change-Id: I193105ced89db5092873d604c7dbf43d7ea4fba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82101
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This change essentially relands 10c554ecf4,
aka https://dawn-review.googlesource.com/c/tint/+/82140.
(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)
Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).
Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
While Desktop GLSL supports the Coarse and Fine flavours, GLSL ES does
not. For now, emit dFdx/dFdy in all cases for ES, but excluding the
Coarse and Fine flavours via validation is also an option.
Bug: tint:1445
Change-Id: Iaac589f72043b5547e9141a6e870c1fd49631f6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82142
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Infer the return type by finding the common type across all cases.
Types that derive from CastableBase will automatically infer to
the common base class.
Change-Id: I2112ca1abae34e55396685e9ebf2da12f8a6e3fc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80320
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
The multiplanar external texture transform has been integrated into
Dawn, which means we have no use for the single plane transform - so it
should be deleted.
Bug: dawn:1082
Change-Id: Id8977d03839b76c90ae6e70400d048c13fbe85f4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80120
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
The Mesa Gallium llvmpipe driver is a software rasterizer that uses LLVM
to do runtime code generation. It seems to put incorrect value for
maxFragmentCombinedOutputResources, like we see on desktop GPUs.
Some relative values are as below.
vkLimits.maxFragmentCombinedOutputResources: 8
kMaxColorAttachments: 8
baseLimits.v1.maxStorageTexturesPerShaderStage: 4
baseLimits.v1.maxStorageBuffersPerShaderStage: 8
This CL will skip the check of this limit on llvmpipe, like we did for
desktop GPUs.
BUG=dawn:1311
Change-Id: I1698f6e26dd62b56f3819980fa2dcc986c9c5ba3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81941
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch fixes a use-after-free issue in Create*PipelineAsyncTasks
that when pipeline->Initialize() returns error, the pipeline object
will be deleted, while we still attempt to call its member function
after it is deleted.
BUG=dawn:1310
TEST=dawn_unittests
Change-Id: I57d5ca98d6c97b14df1d7c3bf2941c9cc87adeff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81800
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch removes the support of multisampling on the below 4
formats as they are not renderable according to the discussions at
https://github.com/gpuweb/gpuweb/issues/2465.
- R8Snorm
- RG8Snorm
- RGBA8Snorm
- RG11B10Ufloat
BUG=chromium:1299154, dawn:1244
TEST=dawn_unittests
Change-Id: I3837f2aee322a71c90772322dc01fae410f03e57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81801
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
CopyTextureForBrowser() will support all uploading paths for WebGPU
CopyExternalImageToTexture(). The validation checks for texture states
should report accurate errors to meet CopyExternalImageToTexture() validate
rules.
Bug: dawn:1306
Change-Id: Ie3b25ec82246d53e6c82968b5dc2f8a253c560c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbithigh', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.
CTS tests: https://github.com/gpuweb/cts/pull/1004
Bug: tint:1367
Bug: tint:1449
Change-Id: I9c9a08ea93d1c4a602e0ab763e95e2eea336fb0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81503
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Although the error rate of timestamp tick->ns conversion is very small
(3e-5), some profiling scenarios, such as CPU/GPU timestamp calibration
on Windows, require absolutely accurate timestamps.
Add new toggle to resolve timestamps to ticks for those cases where zero
error is required.
Add an end2end test for GPU timestamp calibration on D3D12 backend.
Disable timestamp period calculation on Device when the
DisableTimestampQueryConversion is enabled.
Bug: dawn:1305
Change-Id: I31ee6b4c1686d5dd2ac29ccb0bd398e650481c26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81023
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
VS2022 fails with "error C7631: 'info': variable with internal linkage
declared but not defined" because Iguana's type info was not defined.
Moved globals out of internal linkage to fix it.
Change-Id: Ieb24ea04d4328971ada87bf39b7a0b1c2329e45c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbitlow', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.
CTS tests: https://github.com/gpuweb/cts/pull/1003
Bug: tint:1367
Bug: tint:1449
Change-Id: I8125b32687196678906e5a9d056b4f2efd885073
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81502
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Requires polyfilling for all but the MSL backend.
CTS tests: https://github.com/gpuweb/cts/pull/1002
Bug: tint:1367
Change-Id: I0cf56b74c01f30436f9ad00595a554a4042587e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81501
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Requires polyfilling for all but the MSL backend.
CTS tests: https://github.com/gpuweb/cts/pull/1001
Bug: tint:1367
Change-Id: I75097de945909e3242ede9001124d8821bc832bc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Bug: tint:1418
Change-Id: Ic1560bf7a0aa99ecbe554b985dc07f1b055fab64
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81500
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
BUG=tint:1418
Change-Id: Ie30d9859845b74b36775b56e0dd41ff731a63528
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81580
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
BUG=tint:1418
Change-Id: Iee47f1846be63bbd829067b3d818d2603647d4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80481
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This patch adds the validations on the format of a resolve target
according to the latest updates in WebGPU SPEC. WebGPU SPEC only
supports the below texture formats being used as the resolve target
of a render pass encoder:
- R8Unorm
- RG8Unorm
- RGBA8Unorm
- RGBA8UnormSrgb
- BGRA8Unorm
- BGRA8UnormSrgb
- R16Float
- RG16Float
- RGBA16Float
- RGB10A2Unorm
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I16f9c3984f4ffb4641f4f43ecdb3cc76be6a562a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
- GPURenderPassColorAttachment.clearColor -> clearValue
- GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
- GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue
Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.
Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Use `static constexpr bool` instead of `std::integral_constant` for `IsTypeOrDerived`. This is often cleaner to use.
Add `IsCastable`, a helper for determining if all the template types derive from `CastableBase`.
Add `CastableCommonBase`, some template magic for determinine the most derived, common base type for all castable types.
Change-Id: Ia3d33548424750f8260f518ecd63d39949e4a826
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81105
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The fix involves unifying the dependency logic of DependencyScanner, which also cleans up the code quite a bit.
Also:
* Correctly resolve parameter type before declaring the parameter variable.
* Fix bonkers typos in utils::Lookup.
Fixed: tint:1442
Change-Id: I77b548e148b461f87ec10e8272c398f6fee297bd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81102
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Breaking isn't always desirable, as there are many tests that intentionally trigger ICEs, which are caught by a EXPECT_DEATH().
On Linux the break also performs IO, which will likely cause problems in Chromium's sandboxed environment.
Change-Id: Ic2e1f5d13c9e986c066eaf364ffa5759c7299f6a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81103
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
They have no effect in graphics APIs.
Fixes: tint:1440
Change-Id: I80a4b2f5875fbabbd53fd1ebd085ba146401ca71
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80980
Auto-Submit: David Neto <dneto@google.com>
Kokoro: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If the line contains non-ascii characters, then we cannot assume that a single utf8 code unit represents a single glyph, so don't attempt to draw squiggles.
Bug: tint:1437
Change-Id: Ibd911200b03297f3e1b059ad7cc53fcba59e7714
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80846
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The validation of CopyTextureForBrwoser() fails to valid src and dst
texture state. And a bug has been caught by cts
webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:*
after changing CopyExternalImageToTexture() to use CopyTextureForBroswer()
to upload CPU resource.
The CL fix this.
Bug: dawn:1306
Change-Id: Ie4cfd174dc9f54f6cf2099226c4e1cc00ed1d446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The `mat` token is a reserved keyword in WGSL, so don't try to create
identifiers that using it.
Bug: tint:1438
Change-Id: If3840aff35ab0ea937df776cd95920dd55157d9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80960
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Implements a basic decoder for utf8 and codepoint tables for XID_Start and XID_Continue.
The first steps to supporting unicode identifiers.
Bug: tint:1437
Change-Id: I7371d1e63d664f3a3c34929221c7c6d043beb45d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80842
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Adds validation to ensure that external texture binding entries match
the bind group layout. This should fix an issue found by the fuzzer.
Bug: dawn:1082
Bug: chromium:1296935
Change-Id: I1cc542ed9105dbe29d775e01e52475a7d6c8d393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80460
Reviewed-by: Loko Kung <lokokung@google.com>
Auto-Submit: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
1. The left cases will be not checked if the first value is 0 in Check
function.
2. All timestamps are the same value at initialization.
3. Update 83.33 to 83.333 which is closer to the actual period on Intel.
Bug: dawn:1250
Change-Id: I7378cf45453682a3d364b6930072ccc229085f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Explicitly filters out problematic files from presubmit with issues
that are not under our control, i.e. URLs.
BUG=tint:1433
Change-Id: I34a449c825edc39f934cbe9afa3436f7514f2808
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80860
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This patch adds the validation on the texture format when we create
a texture with sample count > 1 according to the latest updates in
WebGPU SPEC.
Below formats can't be used to create a multisampled texture:
- R32Uint, R32Sint, RG32Uint, RG32Sint, RG32Float, RGBA32Uint,
RGBA32Uint, RGBA32Sint, RGBA32Float
- All compressed formats
- RGB9E5UFloat
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I71743281ce12158be4b1904732934fad95f39cee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80240
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Only SwiftShader would be available on Mac.
Bug: chromium:1297154
Change-Id: I943a39dfdde4215ba0ea880bf08294f37f08ee42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80720
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
The fix is in the mix().
Bug: tint:1429
Change-Id: Id128ead6b124cd364f45a860ad991977be94be5b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The syntax for pipeline-overridable constants has changed in
WGSL. Since this feature is still hidden behind the
disallow-unsafe-APIs flag in Dawn, we removed support for the old
syntax in Tint. This commit rolls Tint forward to get that change, and
updates the WGSL syntax in affected tests at the same time.
Bug: tint:1403
Change-Id: I1d081d9dea0c1de9def5cd123020700df3419f35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80500
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
- Don't use for..in since some crashes show that NSFastEnumeration
in those loops is doing something wrong.
- Check that the receiver actually supports the selector before
calling it. Crashes indicate an unrecognized selector is being
used.
- Add a ref to MTLCounterSet to be sure it is not somehow freed
between when it is stored, and when we use it as the receiver for
[MTLCounterSet counters].
Bug: dawn:1102
Change-Id: I882045ba09547df62a98a862e6e64c5a7d656e80
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80461
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Bug: tint:1427
Change-Id: Ide2b89ac5f61237d0d39c1210dadaf9587c5db97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80360
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Don't lose reference-ness of expression. This is necessary for
assignments via the hoisted variable, for example.
Bug: tint:1300
Change-Id: I8e633f20e50541bb70becc5069019f795ec11e01
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This replaces the @override keyword that was previously used for
pipeline-overridable constants.
Support for pipeline-overridable constants in Dawn is hidden behind
the "disallow-unsafe-APIs" toggle, so we can make this change directly
instead of deprecating and continuing to support the old syntax.
Fixed: tint:1403
Change-Id: I9b2957a1e33b12772bfe449c0f3a31d929f8aa8b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
When shader-visible heap switch happens, we re-populate all bindgroups
and change the descriptor heaps, which need to reset root descriptor
tables, but for the samplers which are cached in
mBoundRootSamplerTables and not changed, they won't be reset, which make
shaders cannot access the sampler heaps.
Bug: dawn:1255
Change-Id: Icc142206121af9daf8b9352b4c639f7d7ef8f1d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Begins including the expected BindGroupLayout in validation messages
where a BindGroup descriptor does not match the BindGroupLayout. This
is especially helpful in cases where the BindGroupLayout was implicitly
created by the pipeline.
Bug: dawn:1258
Change-Id: Icbf27b4a2ac9b4dc1716feed47e3e63cf99929a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80380
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
(I know it's deprecated, I'm just being a completist.)
Bug: tint:1222
Change-Id: Ie7716d2f5dd2d2bd2245ba2b0fe7ed8705574de0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80141
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
These still had vestiges of HLSL.
Bug: tint:1222
Change-Id: I5f93f75e7384db641f0c5421dca24a3e8f2b716e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Allow module-scope declarations to be made in any order.
Bug: tint:1266
Change-Id: Ib2607b6c33fad7c83e2c36f85b0a965eac922ec5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79769
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change-Id: I1fc58d50ba3999e3a9b6f4e30a0799be301893de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79481
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Ibced679fa6568f1eb33707f0157d03505e6f8a1c
Bug: dawn:1263
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Removes an unused tint::Transform::Manager that was accidentally merged
as part of commit "Integrate Multiplanar External Texture Transform".
Bug: dawn:1082
Change-Id: I55b5eec8b17f27df22658a90912dec4d6d583cbb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80100
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Introduces the majority of the logic associated with enabling
multiplanar external textures. Removes most backend logic associated
with external textures in favor of expanding them into their components
in the frontend. Includes a basic e2e test demonstrating multiplanar
YUV-to-RGB conversion.
Bug: dawn:1082
Change-Id: Ib5c042e5639b1a8efe2954680abc346c8c6c76d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78248
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
That is, bring back both VarForDynamicIndex and
PromoteInitializersToConstVar. This is not a complete revert, though:
* VarForDynamicIndex no longer depends on ForLoopToLoop
* Both can cope with hoisting from "else if"
* More unit tests were added in the interim
Delete PromoteSideEffectsToDecl for now. This may be brought back to
handle ensuring order of evaluation.
Bug: tint:1300
Change-Id: I8bbae46377ec4603cc02c1eb3f0661a8461a19fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This significantly simplifies the calling code from Dawn.
It does require moving the SingleEntryPoint transform above the
renamer, since we need to call SEP with the original name. That is
probably also an optimization, since we do the subsequent transforms
with a culled AST.
Bug: tint:1268
Change-Id: I1f48ec0238ea76310742c60b119311747dd3dbac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80020
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This patch skips setting the items for dynamic storage buffer lengths
in root signatures when there is no dynamic storage buffer in the
pipeline layout so that we can avoid adding a root constant with
Num32BitValues == 0 in the root signature.
BUG=dawn:1262
Change-Id: I7d698425c94092299aefaf8cb6ef465745c8d194
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79742
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
MultiplanarExternalTexture cannot deal with out-of-order declarations.
Re-work things so that it can.
Bug: tint:1266
Change-Id: Ie2c8237be4f6ddb91120cbeb25f3c186b572ba59
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79768
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
As the resolver currently enforces in-order declarations, this does not
change the declaration order from iterating over the
ast::Module::GlobalDeclarations.
The MSL backend has been changed to use the
sem::Module::DependencyOrderedDeclarations list instead of looping over
different declaration types separately.
Bug: tint:1266
Change-Id: I698d612032285311017bfceab3c42adae1928a0e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79767
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Holds `DependencyOrderedDeclarations()`, which will hold the
sorted dependency-graph ordered list of global declarations.
Bug: tint:1266
Change-Id: I9840fae8689abd214973ea4785f71c3ae2587bbc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79766
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
If you attempted to:
* Use a function as a type
* Use a variable as a type
* Use a variable as a call target
You would get an ICE. Replace these with proper error diagnostics.
Change-Id: Ibbe4cd1b59b1aadd451aa0445ad137859aa071eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79765
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Will be used to implement order of execution.
Bug: tint:1300
Change-Id: I027295e482da7a3f9d7ca930b5303e8f89d7fe09
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79824
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Introduce a glsl::Version, to allow the client to specify ES or
Desktop, as well as the desired GLSL major and minor version.
Bug: tint:1422
Change-Id: I4116bc2da40ae6a553dc2522d042dda1464a0c05
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79700
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Needed so that Chromium can reference the temp groups and
targets while we move Dawn's test build targets.
Bug: dawn:1275
Change-Id: Ia26769adfb3714e78ebd058ffcec50f3ccfa1a05
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79821
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Also make tests more idiomatic by removing diamonds in the Node
hierarchy.
Bug: tint:1300
Change-Id: I681f4251bd8d9bdef169dcdf5de345792c927436
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79680
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Other shader types don't need this.
Also fix code style of member var.
Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Currently contains a subset of ast nodes to make it easier to debug.
Bug: tint:1331
Change-Id: I27afe3c57aa752bdf823120e31585100c8adbe36
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79460
Auto-Submit: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Bug: dawn:545
Change-Id: I7cb48813e0a582a6b7314c6fa726800b146ea6be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79243
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This is not 100% correct (the exceptions for mat2 and friends are not
implemented yet), but gets more tests passing in Dawn.
Bug: tint:1415
Change-Id: Ia11c63a5236f35e724431a65ddb6ef3c598775d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Use the TypeInfo already obtained from the object instead of calling As<T>() again, which would trigger another virtual call.
Bug: tint:1383
Change-Id: I0394ea049589b0f7f72c80509ac8e9536196f368
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79302
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Promote up some build rules from the root CMakeLists.txt file that are
specific to Dawn.
Bug: dawn:1275
Change-Id: I11e9261ac595f6d71742b20d54dc658a5fa7e996
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79105
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Use a bloom-filter-style early rejection to eliminate whole blocks of
case statements from the switch type checks. Much like IsAnyOf(), the
list of types considered are recursively tested as a whole and
then binary-chopped if there's a potential match, until we test the
individual switch case types.
Bug: tint:1383
Change-Id: I5b30f19ea070e8352bf6b9363f133da906013182
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78544
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
This has already been moved once, but with more consideration, there's far less fuzzer-related stuff to put in the same root directory here.
Bug: dawn:1275
Change-Id: Ic4bb556d9a9f104293cca3316cae84b66a6362b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79104
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
The MSL headers have annotations that requires that the lod for 1D
textures is a constexpr with value 0. This affects .get_width() and
.read().
Bug: dawn:814
Change-Id: Ic21d32067061afe67a16fbbeee222ab695b53066
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79301
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
In GLSL, gl_SampleID and gl_SampleMask[In] require the
GL_OES_sample_variables extension, so output:
"#extension GL_OES_sample_variables : require"
in the header if those builtins is used.
Note that extensions must be inserted before the default precision
declaration, but helpers must be inserted after it, so we set a flag
and emit extensions, then the precision declaration, then helpers.
Further fixes:
- use gl_SampleMaskIn for input builtins, gl_SampleMask for output,
necessitating the addition of a storage class to GLSLBuiltinToString()
- fix the handling of gl_SampleMaskIn: it's array<i32> in GLSL, not
array<u32> as in SPIR-V
- centralize conversions for GLSL builtins used as input variables in
FromGLSLBuiltin()
- implement bitcasts on assignment to GLSL builtin output variables,
centralized in ToGLSLBuiltin()
- update the extension handling in the GLSL writer to check for both
sample_index and sample_mask.
- call UnwrapRef() in GLSL's EmitBitcast(). In the test case, we were
not recognizing the argument as a uint, yielding float() instead of
uintBitsToFloat().
Bug: tint:1408, tint:1412, tint:1414
Change-Id: Ie01541eb6e7cdf4e21347341f988bff916346797
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78920
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Transform any SPIR-V that has an array with a custom stride:
@stride(S) array<T, N>
into:
struct strided_arr {
@size(S) er : T;
};
array<strided_arr, N>
Also remove any @stride decorations that match the default array stride.
Bug: tint:1394
Bug: tint:1381
Change-Id: I8be8f3a76c5335fdb2bc5183388366091dbc7642
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78781
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
A type dispatch helper with replaces chains of:
if (auto* a = obj->As<A>()) {
...
} else if (auto* b = obj->As<B>()) {
...
} else {
...
}
with:
Switch(obj,
[&](A* a) { ... },
[&](B* b) { ... },
[&](Default) { ... });
This new helper provides greater opportunities for optimizations, avoids
scoping issues with if-else blocks, and is slightly cleaner (IMO).
Bug: tint:1383
Change-Id: Ice469a03342ef57cbcf65f69753e4b528ac50137
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If the target name matches the package directory.
Reduces stuttering in target names.
Change-Id: I6cf01ac22c4998f4b862135b13b8503bdd92bdd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also remove stuttering from the target names by dropping the 'dawn_' prefix.
Bug: dawn:1275
Change-Id: I3263f1236f71bf23795b4b12670ad3535822a537
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79062
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also remove stuttering from the target names by dropping the 'dawn_' prefix.
Bug: dawn:1275
Change-Id: Iac79f9927010b8e5edeb7e0949092b34431d54dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79061
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The fields `has_location_decoration` and `location_decoration` are references to `has_location_attribute` and `location_attribute`, respectively, which act as an alias for a field-rename.
The default copy-constructor was copying across the reference (pointer) to the source StageVariable, instead of making a reference to the target's fields. This is causing Bad Things™ to happen in downstream projects.
Credit to dneto@ for identifying the issue, and for making this fix (which I've stolen for this CL).
Change-Id: Id0570e4e389f28980fa5aea29ad63b5100373dc5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79200
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
- Adds a test to sample a 1D texture.
- Adds a test writing to a 1D texture as a storage texture.
- Reworks some of the StorageTextureTests helper code to allow passing
custom sizes (since 1D textures must have height=1).
- Deletes some dead code leftover from readonly storage textures.
- Adds validation tests for 1D texture view creation.
Bug: dawn:814
Change-Id: I279856569f4fc6c9a7a5023a42bfa50d444158ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79106
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The CombineSamplers transform was incorrectly flagging StorageTexture
(which in GLSL ends up as image2D) as needing to be combined with a
sampler, or at least renamed. This is incorrect: StorageTexture never
has an associated sampler, so don't try to pair it up and just output
it as image* in GLSL.
In GLSL, textureLoad (aka texelFetch) of depth textures is not allowed.
The fix is to bind the depth texture as the corresponding f32 texture
instead (e.g., texture_depth_2d -> texture_2d<f32>,
texture_depth_cube -> texture_cube<f32>, etc). This requires changing
both the uniform globals and function parameter types. We're now going
to receive a vec4 instead of a float from texelFetch, so add a ".x"
member accessor to retrieve the first component. (Note that we don't
do this inside a CallStatement since this gives the CloneContext
indigestion, and CallStatement is going to ignore the result of the
call anyway.)
We were failing to find the dummy samplers that Dawn creates for the
calls that actually do require a dummy sampler, since the old Inspector
implementation of GetSamplerTextureUses() does not find them. The fix
is to implement a new Inspector call to return the texture/sampler
pairs the Resolver found during resolution. This will include the
dummy sampler as a null variable pointer.
In order to identify the placeholder sampler, we pass in a BindingPair
to represent it. When we discover a null sampler in the variable pair,
we return the passed-in placeholder binding point to the caller (Dawn).
(Dawn will use a group of kMaxBindGroups, to ensure that it never
collides with an existing sampler.)
Bug: tint:1298
Change-Id: I82e142c2b4318608c27a9fa9521c27f15a6214cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78820
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In https://github.com/gpuweb/gpuweb/pull/2387 the spec was updated to
require that when depthReadOnly or stencilReadOnly is set the associated
load and store ops must be omitted. This change deprecates setting them
to `Load` and `Store` respectively, while adding an `Undefined` value
which the enums default to.
Bug: dawn:1281
Change-Id: I36474ba67bfb080da8c713d5bb88b8522e4630f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
We haven't been correctly checking the esoteric set of rules around breaks in continuing statements.
Bug: chromium:1288919
Change-Id: Ica6a0e71d06d9b204c359fea5f778db2383e6fa1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78860
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This matches the term used in the WGSL spec.
Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This matches (mostly) the term used in the WGSL spec.
Change-Id: Ie148a1ca8498698e91fdbb60e1aeb0d509b80630
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78786
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Creates a 1x1x1 dummy texture that will be bound, but unused to shaders
that use external textures. It is expected that a special texture type
will be introduced and used in the future to optimize backends that
allow null bindings.
Bug: dawn:1082
Change-Id: I0c49f58f6a725290ec9b73b09578c0f85e5b38d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
So that Chrome can configure Dawn to load SwiftShader from
the bundled/module directory. The shared libraries and ICD
are packaged in a separate directory while dawn::native is
linked statically into the Chrome executable.
Change the Vulkan backend to use these paths for loading
Vulkan.
Bug: chromium:1266550
Change-Id: I40468b481881f6c249694c1c61137bc0c9b8fe76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78840
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
1) Append "Shadow" to samplers representing depth textures.
2) Sampling a depth texture returns f32, not vec4<f32>
3) Sampling a depth texture requires a Dref parameter, so we must
generate one if none is provided.
4) GLSL requires Dref to be appended to the texture coordinates vector,
*unless* it's a samplerCubeArrayShadow, since this would require vec5.
In that case, it's passed as a separate parameter.
5) GLSL's textureGather() with a depth sampler always requires a refZ
parameter, so provide zero to emulate WGSL's compare-less textureGather().
6) texelFetch() does not support depth textures, so this will have to be
validated out.
7) textureOffset() does not support sampler2DArrayShadow in GLES, so this will
have to be validated out.
Bug: tint:1298
Change-Id: Idaebe89cac6c1ec97c50a361b1d3aa3b84fb6c12
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78760
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Split IsAnyOf() into log(n) stages, where each stage performs a hashcode
check.
Previously there was a single hash test across the bitwise-or of all the
types being considered. If this passed, then each type would be tested
with Is<T>() individually. With this change, the list of types will be
recursively split into two, which each block hash-code checked. This is
repeated until we reach fewer than 4 types to check, where the test
decays to using Is<T>() for each type.
Also renamed `combined_hashcode` to `full_hashcode`, and used the term
CombinedHash for new helpers that bitwise-or the hashes from a number
of types.
Bug: tint:1383
Change-Id: Id056b9f7a9792430bd75ce554cb5fe73221ca4c7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78580
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
When converting a for-loop to a loop, we were not cloning the for-loop's
body, but rather the statements within it. This worked fine, except if
we also hoisted a variable to a let within that body, which requires the
body to be cloned for the 'insert before' to work. This change clones
the for-loop body, which fixes the problem, but introduces a block in
the destination AST, which is ugly, but not incorrect.
Bug: tint:1300
Change-Id: I478244d87f8cf58837102004242ba1c835e21710
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78821
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This has been deprecated since M97.
Fixed: tint:1214
Change-Id: I970898f2ae8baf1916e2f8d43230d8b724641730
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78785
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
It's too easy to copy diagnostics around and lose track of Source::File
ownership. Ideally we'd place the shared_ptr on the Source, but Sources
are copied _very_ frequently, and we'd lose a huge amount of
performance. Typically, Source::Files are owned externally. The only
time we really need to hold a shared_ptr to these is when a Source::File
is generated by an ICE, as the File points to the C++ source file that
raised the error.
Bug: chromium:1292829
Bug: tint:1383
Change-Id: I2706de8775bc3366115865b5a94785c0b2fefaae
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78782
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The documentation for setThreadgroupMemoryLength states:
length - The size of the threadgroup memory, in bytes. Must be a multiple of 16 bytes.
This is the likely cause of a number of CTS flakes for 'webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";*'
Bug: dawn:1277
Change-Id: Ib8c271fccacac6e68cdf0ddb5c6b5a41756173b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78801
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
As part of the tint -> dawn merge.
Bug: tint:1275
Change-Id: I0ebb8afe9971c21ca90f90f246edcfde01d5f4bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
- WriteBuffer to 1D textures
- copyBufferToTexture to 1D textures
- copyTextureToBuffer from 1D textures
- copyTextureToTexture with 1D textures
Test coverage will be provided by the CTS. At the time this
commit is up for review, the validation tests have been change
to test 1D texture copies comprehensively, except for copies
between 1D textures and textures of other dimensions.
Bug: dawn:814
Change-Id: I91a278d9c113a06a108fecb124aa21fea5e691b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64544
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Previously the conversion lost precision because of the repeated
float additions and rounding of float to uint. It is reworked to operate
using only integers, giving a better precision (3e-5 instead of 2e-3)
for all periods between 1ns and 2^16ns (which all GPUs seem to fall in
to).
The QueryHelper test is reworked to test multiple periods to provide
better certainty that the maths in the conversion is correct.
Bug: dawn:1250
Change-Id: I43703bb3a40c4e362d78126e3bf0d830690bc1d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77780
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The two paths were duplicated with extremely similar code.
Unifying them will help implement the buffer<->1D texture
copies by having a single place to change.
Bug: dawn:814
Change-Id: Id574bf62fc85e5e72ab54ba5066e52ff37000e87
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78723
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The SPIR-V cleanup transforms were only being run if the
DecomposeStridedMatrix transform needed to be run - despite
the RemoveUnreachableStatements transform needing to be run, always.
Change-Id: I5dc28a79200ab67c96fb793980412a5632e26026
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78780
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The current directory and namespace collides quite spectacularly with
the google benchmark include directory and namespace.
This becomes very hard to work around when there's a .cc file in src/
that wants to include "benchmark/benchmark.h", as MSVC appears to
resolve this to the relative path, while GCC and Clang resolve to the
compiler specified include directory.
Bug: tint:1383
Change-Id: Icc8891718d1d8a1b55c2ac4b2bb1487e8d09e629
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78740
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
SPIRV-Tools was updated to fix a typo (preceeded->preceded) and the
string matching of these tests started failing.
Bug: tint:1406
Change-Id: If7affbf2e34e4f8d3e929c38ecdec7e3a624ee19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78722
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Without this, users of ExternalTextureBase will try to instantiate the
default destructor, which will cause a call to ~Ref<BufferBase> which
will fail when Buffer.h isn't included.
Fixes the roll of Dawn in google3.
Bug: None
Change-Id: Ib88d4338033468779f416973e5808910eb4ef110
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78721
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
VK_PIPELINE_STAGE_2_NONE_KHR
was renamed to
VK_PIPELINE_STAGE_2_NONE
in https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/3705
Removing the comma in the end of string will make it catch both cases.
Bug: chromium:1292106
Change-Id: Idca97cc6b2d53476b7d108595e329e7c287d086f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78640
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.
Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Readonly depth/stencil attachment has already been supported on
D3D12, Metal and Vulkan. Its implement on GL and GLES will be
at post V1 via WebGPU-compat.
Bug: dawn:485
Change-Id: I1c13232f405b10b36f66c1c452449a864ca8fedc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78441
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
The transform was not correctly inserting the intrinsic call after array element types.
Fixed: chromium:1290107
Change-Id: I7199d1846cb98305d789cf0bc362eb5872d9b917
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
In recent optimizations, this got broken: when enabled the input program was printed over and over again, instead of the current transformed program.
Change-Id: I0c5acaf40a88ac759d0114f85febc052d577a698
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
As part of the tint -> dawn merge.
Bug: dawn:1275
Change-Id: Ice0c9d2f03f6d7e96471cf8398aecd16273c833f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Initializes a uniform buffer on ExternalTexture objects that holds data
used by in shaders. Includes modifications to some Mock tests, which
should be using mock external texture objects instead of real ones.
Bug: dawn:1082
Change-Id: I34c02eadaf38aebf22630ac99098e0637ca1279c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78240
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
The `std::string file_path` carried around by every Source was very expensive for heap allocations.
Push this into the Source::File.
Bug: tint:1383
Change-Id: Id9e3bdef1cf24aea5f3c83f348c05f5cf8ef4bbb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78321
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
This doesn't exist in WGSL, and we don't have a supported path to
implement this in MSL.
This was preventing "image" from being used as an identifier.
Change-Id: I724e46c866a4dd488f45fbc1215ef23a67355a78
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78280
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Each Token was making a copy of the `val_str_`, despite the token being a slice on the original source.
Bug: tint:1383
Change-Id: I17b2da8f986ba105853aa47afe21bcc75f140f8e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78320
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Slightly silly, since it has no effect on API use, but it is nice to
keep the arg names in sync with the spec.
Bug: dawn:1270
Change-Id: I1f8cfabefb3a721691c092815cbb66c959980b5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78245
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Bug: dawn:628
Change-Id: I4de0a32fd18dc620637777754304df4634bbac66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77720
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.
Note that this does touch every test result, but only affects whitespace.
Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
OpenGL clips against [-w, w], while WebGPU uses [0, w]. The fix is to
modify gl_Position.z on output to match GLSL semantics. (This is the
same code used by SPIRV-Cross under the fixup_clipspace option.)
Bug: tint:1401
Change-Id: I1b1511352eee11cd9b095cd809aa8e1263c6cf4c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78261
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is a reland of 8e9fbbe7ca
Add a toggle RecordDetailedTimingInTraceEvents. When this toggle is
enabled, record detailed timing information in trace events right
before calling ExecuteCommandLists on a D3D12 command queue, and the
information includes system time, CPU timestamp, GPU timestamp, and
their frequency. All Windows APIs used here are supported since Windows
2000.
Original change's description:
> Recording timing info in trace events when D3D12 queue submit
>
> Add a toggle RecordDetailedTimingInTraceEvents. When this toggle is
> enabled, record detailed timing information in trace events right
> before calling ExecuteCommandLists on a D3D12 command queue, and the
> information includes system time, CPU timestamp, GPU timestamp, and
> their frequency.
>
> Bug: dawn:1264
> Change-Id: Ie06d3f2b7eb25c641ee00476334bd276227c3678
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77381
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Bug: dawn:1264
Change-Id: I3f81a76726f88fc0e9d817bfe452a050583399e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78252
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Wgsl removes inNaN from spec (https://github.com/gpuweb/gpuweb/pull/2311)
and VertexFormatTest needs to cover NaN input. So we implement a
platform-independent isNaNCustom based on the rules in IEEE 754-1985.
Bug: dawn:1268
Change-Id: I53aef428c72d34381efc6b3ba0250685fc685965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
This reverts commit 8e9fbbe7ca.
Reason for revert: crashes on Win7
Original change's description:
> Recording timing info in trace events when D3D12 queue submit
>
> Add a toggle RecordDetailedTimingInTraceEvents. When this toggle is
> enabled, record detailed timing information in trace events right
> before calling ExecuteCommandLists on a D3D12 command queue, and the
> information includes system time, CPU timestamp, GPU timestamp, and
> their frequency.
>
> Bug: dawn:1264
> Change-Id: Ie06d3f2b7eb25c641ee00476334bd276227c3678
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77381
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,zhaoming.jiang@intel.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I7884e1c9cb580237bfa65790e12879a075720b18
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1264, chromium:1290964
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78250
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@google.com>
This change adds an override for Transform::ShouldRun() for many of the transforms that can trivially detect whether running would be a no-op or not. Most programs do not require all the transforms to be run, and by skipping those that are not needed, significant performance wins can be had.
This change also removes Transform::Requires() and Program::HasTransformApplied(). This makes little sense now that transforms can be skipped, and the usefulness of this information has been severely reduced since the introduction of transforms that need to be run more than once.
Instread, just document on the transform class what the expectations are.
Issue: tint:1383
Change-Id: I1a6f27cc4ba61ca1475a4ba912c465db619f76c7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77121
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Transforms are supposed to be immutable, operating on the DataMaps provided for input and output, so make the methods const.
Add a ShouldRun() method which the Manager can use to skip over transforms that do not need to be run.
Change-Id: I320ac964577e94ac988748d8aca85bd43ee8d3b5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
tint::Source::FileContent::lines has changed from a vector of std::string to std::string_view.
The dawn usage of the field works with both types without changes, so juse use `auto` to let tint roll.
Change-Id: I0d8309a13e94da7e3558bd32d0d98a4f27a1a4bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77943
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Change-Id: Id0c879c597e02da32350b2ee4878991fe78c470f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78221
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: tint:1397
Change-Id: Ifd6870b3e7cba151c361bd21f9d3d42642ff6c26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78060
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Changes dawn.json entry for ExternalTexture to take a secondary plane
and adds wgpu::PredefinedColorSpace. Includes validation tests.
Bug: dawn:1082
Change-Id: I76475e4a1bce6f25c728ac0251ff582ef6369cd1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76282
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
(Note that I've added the decoration to all types, integer or not.
This should make no difference for the purpose of this test.)
Bug: dawn:1271
Change-Id: I77a4c3ac25ad360ea59352499d97148c068ceda1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78204
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
There may very well be more places it can be used, but this updates
the easiest to identify cases that could be switched over with minimal
restructuring.
Change-Id: I5100f398731cc4e031c82548ac826d713d0a4cda
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76640
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This implements the test "backend" for DmaBuf.
Bug: chromium:996470
Change-Id: I9a4b8c7d345669e26c1349b87101c6f076e1f613
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Add a toggle RecordDetailedTimingInTraceEvents. When this toggle is
enabled, record detailed timing information in trace events right
before calling ExecuteCommandLists on a D3D12 command queue, and the
information includes system time, CPU timestamp, GPU timestamp, and
their frequency.
Bug: dawn:1264
Change-Id: Ie06d3f2b7eb25c641ee00476334bd276227c3678
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77381
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
These cases fail on D3D12 with the full validation layer turned on.
Bug: dawn:1262
Change-Id: I7778f081fcb1b69d85e58bbe7fcce47205d7ec12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
This was made a warning in M97, and can now become a hard error.
Fixed: tint:1224
Change-Id: Ied72f6e28b3dc64a6ab832e0eac53f62ce045d40
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77700
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
Essentially, this adds GLSL to the list of backends to run.
Bug: tint:1358
Change-Id: I5075df32d935a3e08733daadbe5ac9dc1e13f03c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This transform converts all separate texture/sampler references
in a program into combined texture/samplers. This is required for GLSL,
which does not support separate texture/samplers.
As input, the transform requires a map from the unique sampler/texture
pairs previously gathered by the Resolver to strings, which will be
used as the names of the newly-generated combined samplers. Note that
binding points are unused by GLSL, and so are set to (0, 0) with
collision detection disabled.
All function signatures containing textures or samplers are rewritten,
as well as function calls and texture intrinsic calls. For texture
intrinsic calls, a placeholder sampler is used to satisfy the subsequent
Resolver pass (GLSL texture intrinsics do not require a separate sampler,
but WGSL intrinsics do). The placeholder is also used if the shader
contains only texture references (e.g., textureLoad).
Bug: tint:1366
Change-Id: Iff8407d28fdc2a8adac5cb655707a08c8553c389
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77080
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Just as we do with for loops that need decomposing to loops, we must
also decompose 'else if's to 'else { if }' so that we can insert decls
above the condition.
Bug: tint:1300
Change-Id: Ia16f1cf351964817587d353e58a02d9ae6f8386c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77500
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Fold both PromoteInitializersToConstVar and VarForDynamicIndex into this
new transform, with a config to enable either type of transformation.
This is almost a no-op change, except that VarForDynamicIndex required
ForLoopToLoop, while this tranformation in PromoteInitializersToConstVar
converts for-loops only as needed, so it doesn't do so when the
expression is in the for-loop initializer.
This transform will be extended to handle ensuring order of execution of
expressions.
Bug: tint:1300
Change-Id: I4d00984346a2c92b2d8563b459898f8f737589fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77140
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Add missing include, and fix return type of tint::utils::UniqueVector::empy().
Fixed: tint:1395
Change-Id: I413eabb882b39d959dedcc4175cd7f5cc82e6838
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77840
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
In the end2end test BufferZeroInitTests.PaddingInitialized, the case use
drawIndex to access OOB vertexBuffer to see whether the padding part has
been set to zero. The case use
'renderPass.SetVertexBuffer(0, vertexBuffer, vertexBufferOffset)' to set
the vertexBuffer.
But when the vertexBufferOffset == vertexBufferSize, this SetVertexBuffer
won't create any vertex buffer view on D3D12 backend. And it turns out
input slot 0 has nothing.
This warning has been reported by win11 full debug layer. But this
behaviour is allowed by WebGPU.
So this CL suppress the warning
D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET in D3D12 adapter.
Bug: dawn:1255
Change-Id: I0dcf816b284cf7d7013f633186d010bae8fa6523
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77640
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Validate that buffer usage is not 0 (None) when creating buffer.
Bug: dawn:1266
Change-Id: I690582aca91fb505c7b8c7b79c9530e71b958ebc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77642
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
- Validation no longer produces an error if the device is destroyed. Instead it just no-ops now.
- Internal Ticks are still validated the same as before.
- Necessary because Chromium may call Tick after device.destroy() which causes noisy validation errors that can break tests.
- Removes the current tests for this bahavior with new follow up tests in child CL.
Bug: dawn:628
Change-Id: Idc676490c7dcf1edd104b5dfd0e9fa5c023089ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Removes validation of the format member of an external texture
descriptor. Replaces it with format information inferred from the passed
texture.
Bug: dawn:1082
Change-Id: I333c3659859501eff48a532aa4701f25a33124c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kindly donated by Brandon Jones and Austin Eng.
Tint has been used to convert all the deprecated attributes to the new style. In doing so, comments have been stripped. These are not massively important for the benchmarking.
Bindings have also been adjusted to be sequential and unique so that the MSL backend doesn't have to deal with binding remapping.
Existing benchmark files that used an underscore '_' have been renamed to use a dash '-' instead, to match the new files.
Change-Id: If5fb507b981f107ed570f6eedb55b232448f67aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77443
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The headers get swapped by clang-format
Change-Id: I8a95d5789413d6e18ad4bfd545e1a2021eae3d72
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77444
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If a WGSL test contains no entry points, add an empty one.
In that case, do not pass its name to the generator, so we
generate code for all functions, so they aren't culled for
reachability.
Add new test results for formerly empty tests.
Bug: tint:1376
Change-Id: Ibf371b943fb273d44712dfcc9dc1b7bb4ab071db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This patch adds validations on blend factors and blend
operations according to the latest WebGPU SPEC:
If component.operation is "min" or "max":
component.srcFactor and component.dstFactor must both
be "one".
BUG=dawn:1257
TEST=dawn_unittests
Change-Id: Id17c06044900eb0fa8d2ebab6fd3132f9deb157a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76480
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
We weren't recursing into array element types, which meant that we
weren't validating nested arrays or buffers whose top-level store-type
was an array.
Change-Id: Ib897b36e0b5c3de3dc67c4f60805411c014cd914
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77561
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Update validation error for invalid uniform array element alignment.
Update tests to either remove the @stride attribute or use a different
element type.
Bug: tint:1381
Change-Id: I50b52cd78a34d9cd162fa5f2171a5fd35dcf3b79
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77560
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>