Only tag to submit when the total size is larger than the threshold,
so that we can make as few submits as possible meanwhile avoiding OOM.
Bug: chromium:1258986
Change-Id: I7190e1bb942bfaffc5cd424ce4743173735b25e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106418
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
This adds 'HasScheduledCommands()', with which Dawn no longer needs the
future serial to tick and track the async tasks.
Bug: dawn:1413
Change-Id: Ide9ba69b796a46fa8bb70b002f4e2aeb1622bffd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98720
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
There's a bug in some Qualcomm devices where using a depth/stencil
texture as a render attachment and then sampling it in a compute pass
causes a crash. This only happens, however, if the two passes occur as
part of the same Vulkan command buffer.
To work around the issue, this change splits the Vulkan command buffer
while recording any time it identifies that the problematic scenario may
occur.
Bug: dawn:1564
Change-Id: Ie137e9118ef9cc41f5908ca32c72c33f3798cd71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104860
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Messages could be ignored if:
- They are not associated to any device (for example an issue around
instance or adapter operations)
- They happened between the last Tick() and device destruction.
Fix both cases to print the error to the dawn::ErrorLog and crash in
debug so that the errors are visible.
Bug: chromium:1258986
Change-Id: I9a88cd078c60b42deb2336da038902639f9a35ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104360
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL modifies the way adapter creating devices, adds `shader-f16`
feature, and deprecates the `dawn-shader-float16` feature which is no
longer used.
Details:
1. Parse the toggles chained with device descriptor in
`adapter::CreateDeviceInternal`, which are then used to validate
features requirement within `CreateDeviceInternal` and passed to device
constructor as initializer.
2. When creating device, validate features requirement in
`CreateDeviceInternal` with toggles known, make sure to fail the device
creation if a required feature is not supported by adapter or is guarded
by certain toggles which were not enabled/disabled. Feature ShaderF16
and ChromiumExperimentalDp4a are validated in this way. Unittest is
added to check creating devices with toggles-guarded features required.
3. Add `shader-f16` feature, which allow `using f16;` in WGSL code.
End-to-end tests are added to test a trival f16 WGSL shader could be
used if and only if the device has `shader-f16` feature.
4. Deprecate the `dawn-shader-float16` feature, which will be completely
removed after cleaning up Blink code.
Bug: dawn:1510
Change-Id: I6cb2dcbe1ee584fdd6131c62df1ee850b881dbd2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100802
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This eagerly transitions external textures to be ready for export
on every submit. With this support, we can save the current submit
of export.
Bug: chromium:1258986
Change-Id: I92c2019ff486afc24adc190a1f7b2f85f416cd52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97642
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Tint has already implemented the enable directive for using WGSL
extension in the future, and using a WGSL extension that is not allowed
for the device should result in a shader creation error.
In this patch a WGSL extension allow list is added in DeviceBase, and
a validation is added in shader module base initialization to make sure
all extensions used in the WGSL program are in the allow list. This
patch also rename the `ValidateShaderModuleDescriptor` to
`ValidateAndParseShaderModule`, which is more descriptive for what it
actually does.
Bug: tint:1472
Change-Id: I4b039a3e37c25159b4fc6cfa37488aa817004ab2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88241
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This change ensures that when errors are raised from WebGPU, including
lost context errors, they can include any associated Vulkan validation
layer messages in the message text if backend validation is enabled.
This will allow these messages to be surfaced in places like when
running CTS tests on browser build infrastructure.
Because of how Vulkan messages are raised at the instance level, some
routing of the messages to the appropriate device needed to be added.
This is based on appending message IDs to object labels and then parsing
them out of the message when it comes in.
This change also makes Vulkan validation messages cause a device loss,
which is inline with the behavior of the D3D12 backend.
Bug: dawn:1396
Change-Id: I2b309ba5475a338e7e99d4b4daaa7c3d5de61011
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88460
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
- Adds testing for Vulkan pipeline caching.
- Removed redundant VK_NULL_HANDLE and use explicit {} initialization for 0 handles when necessary.
- Adds some const qualifiers where applicable and useful.
- Removes overloaded GetCacheKey (const/non-const) versions and exposed the cache key member directly for modifiers in derived classes.
Bug: dawn:549
Change-Id: I5e8ab9716eebc916b813c9d032f8dc1f3f5261bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86581
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.
Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL adds the needed headers to pass the include what you use lint
check.
Bug: dawn:1339
Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This Cl moves the cpp includes to above the project includes fixing up
the build/include_order issues and enabling the lint check.
A couple includes are marked as NOLINT as the c header has to come after
the project header due to setting defines.
Bug: dawn:1339
Change-Id: Ia47499c94fff99106397b83f6c5c7fe100c44a0e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86513
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Queue labels can be set by the defaultQueue.label member of the device
descriptor or the setQueue method.
Device labels can be set label member of the device
descriptor or the setQueue method.
D3D12 and VK backend label support included.
Bug: dawn:1323
Change-Id: Ic44f1fac268c20d5338220eaf959d949a5f66536
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85843
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This CL enables the build/header_guard lint check. The existing headers
which failed the check were updated, missing headers added. An exclusion
file for the generator templates was added as well.
Bug: dawn:1339
Change-Id: If572e460179ad501293d5d6cf01e0ea900daa979
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86207
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This reverts commit 0126761de8c586099a65dd19edee8e219de51739.
Reason for revert:
Causing Dawn->Chromium roll to fail
BUG=dawn:1346
Original change's description:
> Enable Queue, Device labels to be set.
>
> Queue labels can be set by the defaultQueue.label member of the device
> descriptor or the setQueue method.
>
> Device labels can be set label member of the device
> descriptor or the setQueue method.
>
> D3D12 and VK backend label support included.
>
> Change-Id: Id12dd6e1fc8f1519c55e4efb35e1ead67c085e46
> Bug: dawn:1323
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85540
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Brandon Jones <bajones@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1323
Change-Id: I62e4b508d2c55fd89f2f4c5cbe5d04d22681aeef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85700
Reviewed-by: Brandon Jones <bajones@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Queue labels can be set by the defaultQueue.label member of the device
descriptor or the setQueue method.
Device labels can be set label member of the device
descriptor or the setQueue method.
D3D12 and VK backend label support included.
Change-Id: Id12dd6e1fc8f1519c55e4efb35e1ead67c085e46
Bug: dawn:1323
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This patch adds a toggle to enable/disable workgroup memory
initialization with OpConstantNull according to the Vulkan extension
VK_KHR_zero_initialize_workgroup_memory. This toggle is by default
enabled when VK_KHR_zero_initialize_workgroup_memory is supported by
the Vulkan driver.
BUG=dawn:1302
TEST=dawn_end2end_tests
Change-Id: Ie04484c2d0944ead082bd22a436b1c52bc7d93bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>