dawn-cmake/test/tint/builtins/gen/literal/textureStore/d2b565.wgsl.expected.wgsl

22 lines
399 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba8uint, write>;
fn textureStore_d2b565() {
textureStore(arg_0, vec3<u32>(1u), vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_d2b565();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_d2b565();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_d2b565();
}