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Some now pass, some still fail. If we fix bugs and they begin to pass, we have a better chance of noticing and marking the issues as fixed. Change-Id: I7278f960967a570ccde8865dcf2aa580235559bf Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54062 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
7 lines
135 B
WebGPU Shading Language
7 lines
135 B
WebGPU Shading Language
[[stage(vertex)]]
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fn main() {
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var light : vec3<f32> = vec3<f32>(1.2, 1., 2.);
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var negative_light : vec3<f32> = -light;
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return;
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}
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