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And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point. This change requires crbug.com/tint/697 to be fixed before landing. Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
31 lines
520 B
HLSL
31 lines
520 B
HLSL
SKIP: FAILED
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fn isNormal_c286b7() {
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var res : vec3<bool> = isNormal(vec3<f32>());
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}
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struct tint_symbol {
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[[builtin(position)]]
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value : vec4<f32>;
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};
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[[stage(vertex)]]
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fn vertex_main() -> tint_symbol {
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isNormal_c286b7();
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let tint_symbol_1 : tint_symbol = tint_symbol(vec4<f32>());
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return tint_symbol_1;
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}
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[[stage(fragment)]]
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fn fragment_main() {
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isNormal_c286b7();
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}
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[[stage(compute)]]
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fn compute_main() {
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isNormal_c286b7();
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}
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Failed to generate: error: is_normal not supported in HLSL backend yet
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