Corentin Wallez ec9cf2a85c Rename namespace dawn_native to dawn::native.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Done with through the following steps:

 - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g"
 - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g"
 - git cl format
 - Manual fixups in generator/templates (and the addition of
   namespace_case in dawn_json_generator.py).
 - The addition of the namespace alias in DawnNative.h

Bug: dawn:824
Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-12 09:17:35 +00:00

136 lines
4.6 KiB
C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_BUFFER_H_
#define DAWNNATIVE_BUFFER_H_
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/IntegerTypes.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
#include <memory>
namespace dawn::native {
struct CopyTextureToBufferCmd;
enum class MapType : uint32_t;
MaybeError ValidateBufferDescriptor(DeviceBase* device, const BufferDescriptor* descriptor);
static constexpr wgpu::BufferUsage kReadOnlyBufferUsages =
wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Index |
wgpu::BufferUsage::Vertex | wgpu::BufferUsage::Uniform | kReadOnlyStorageBuffer |
wgpu::BufferUsage::Indirect;
static constexpr wgpu::BufferUsage kMappableBufferUsages =
wgpu::BufferUsage::MapRead | wgpu::BufferUsage::MapWrite;
class BufferBase : public ApiObjectBase {
public:
enum class BufferState {
Unmapped,
Mapped,
MappedAtCreation,
Destroyed,
};
BufferBase(DeviceBase* device, const BufferDescriptor* descriptor);
static BufferBase* MakeError(DeviceBase* device, const BufferDescriptor* descriptor);
ObjectType GetType() const override;
uint64_t GetSize() const;
uint64_t GetAllocatedSize() const;
wgpu::BufferUsage GetUsage() const;
MaybeError MapAtCreation();
void OnMapRequestCompleted(MapRequestID mapID, WGPUBufferMapAsyncStatus status);
MaybeError ValidateCanUseOnQueueNow() const;
bool IsFullBufferRange(uint64_t offset, uint64_t size) const;
bool NeedsInitialization() const;
bool IsDataInitialized() const;
void SetIsDataInitialized();
void* GetMappedRange(size_t offset, size_t size, bool writable = true);
void Unmap();
// Dawn API
void APIMapAsync(wgpu::MapMode mode,
size_t offset,
size_t size,
WGPUBufferMapCallback callback,
void* userdata);
void* APIGetMappedRange(size_t offset, size_t size);
const void* APIGetConstMappedRange(size_t offset, size_t size);
void APIUnmap();
void APIDestroy();
protected:
BufferBase(DeviceBase* device,
const BufferDescriptor* descriptor,
ObjectBase::ErrorTag tag);
// Constructor used only for mocking and testing.
BufferBase(DeviceBase* device, BufferState state);
void DestroyImpl() override;
~BufferBase() override;
MaybeError MapAtCreationInternal();
uint64_t mAllocatedSize = 0;
private:
virtual MaybeError MapAtCreationImpl() = 0;
virtual MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) = 0;
virtual void UnmapImpl() = 0;
virtual void* GetMappedPointerImpl() = 0;
virtual bool IsCPUWritableAtCreation() const = 0;
MaybeError CopyFromStagingBuffer();
void CallMapCallback(MapRequestID mapID, WGPUBufferMapAsyncStatus status);
MaybeError ValidateMapAsync(wgpu::MapMode mode,
size_t offset,
size_t size,
WGPUBufferMapAsyncStatus* status) const;
MaybeError ValidateUnmap() const;
bool CanGetMappedRange(bool writable, size_t offset, size_t size) const;
void UnmapInternal(WGPUBufferMapAsyncStatus callbackStatus);
uint64_t mSize = 0;
wgpu::BufferUsage mUsage = wgpu::BufferUsage::None;
BufferState mState;
bool mIsDataInitialized = false;
std::unique_ptr<StagingBufferBase> mStagingBuffer;
WGPUBufferMapCallback mMapCallback = nullptr;
void* mMapUserdata = 0;
MapRequestID mLastMapID = MapRequestID(0);
wgpu::MapMode mMapMode = wgpu::MapMode::None;
size_t mMapOffset = 0;
size_t mMapSize = 0;
};
} // namespace dawn::native
#endif // DAWNNATIVE_BUFFER_H_