fn dpdyFine_1fb7ab() {
var arg_0 = vec3<f32>(1.0f);
var res : vec3<f32> = dpdyFine(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f32>;
@fragment
fn fragment_main() {
dpdyFine_1fb7ab();