45 lines
1.1 KiB
Plaintext
45 lines
1.1 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
int2 tint_insert_bits(int2 v, int2 n, uint offset, uint count) {
|
|
uint const s = min(offset, 32u);
|
|
uint const e = min(32u, (s + count));
|
|
return insert_bits(v, n, s, (e - s));
|
|
}
|
|
|
|
void insertBits_fe6ba6(device int2* const tint_symbol_1) {
|
|
int2 arg_0 = int2(1);
|
|
int2 arg_1 = int2(1);
|
|
uint arg_2 = 1u;
|
|
uint arg_3 = 1u;
|
|
int2 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
|
|
*(tint_symbol_1) = res;
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
float4 vertex_main_inner(device int2* const tint_symbol_2) {
|
|
insertBits_fe6ba6(tint_symbol_2);
|
|
return float4(0.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main(device int2* tint_symbol_3 [[buffer(0)]]) {
|
|
float4 const inner_result = vertex_main_inner(tint_symbol_3);
|
|
tint_symbol wrapper_result = {};
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
fragment void fragment_main(device int2* tint_symbol_4 [[buffer(0)]]) {
|
|
insertBits_fe6ba6(tint_symbol_4);
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main(device int2* tint_symbol_5 [[buffer(0)]]) {
|
|
insertBits_fe6ba6(tint_symbol_5);
|
|
return;
|
|
}
|
|
|