dawn-cmake/test/tint/builtins/gen/var/pow/a8f6b2.wgsl.expected.wgsl

22 lines
322 B
WebGPU Shading Language

fn pow_a8f6b2() {
const arg_0 = vec4(1.0);
const arg_1 = vec4(1.0);
var res = pow(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
pow_a8f6b2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
pow_a8f6b2();
}
@compute @workgroup_size(1)
fn compute_main() {
pow_a8f6b2();
}