dawn-cmake/test/tint/builtins/gen/literal/extractBits/a99a8d.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
int2 tint_extract_bits(int2 v, uint offset, uint count) {
uint const s = min(offset, 32u);
uint const e = min(32u, (s + count));
return extract_bits(v, s, (e - s));
}
void extractBits_a99a8d() {
int2 res = tint_extract_bits(int2(0), 1u, 1u);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
extractBits_a99a8d();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
extractBits_a99a8d();
return;
}
kernel void compute_main() {
extractBits_a99a8d();
return;
}