CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez 0f97df8c53 dawn::wire::client: Track the object generation on the objects
Previously the ObjectAllocator was tracking the generation on the side
of the object. This was done to avoid the need to check that the objects
aren't null before accessing the generation in ClientHandlers. This is
only a very minor optimization for return commands so it is removed in
favor of simplifying the code.

The code is simplified in a bunch of place by getting the ObjectHandle
for an object directly (since it knows the generation now) instead of
walking the object graph returned by the allocator.

The ObjectBase class is also changed to store an ObjectHandle
interrnally that's only accessible via getters. Encapsulating the other
memebers will be done in follow-up CLs.

Also adds the generation to the ObjectBaseParams since all ObjectBases
now require it.

Bug: dawn:1451
Change-Id: Ic6c850fc989f715f7c80952ff447b7c29378cd27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93146
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-14 14:55:46 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
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docs docs/tint: Update origin trial changes for abstract-numerics 2022-06-09 16:45:05 +00:00
generator dawn::wire::client: Track the object generation on the objects 2022-06-14 14:55:46 +00:00
include Delete WGPUDeviceProperties 2022-06-13 16:58:27 +00:00
infra Kokoro: Log disk utilization in status message 2022-05-17 13:11:32 +00:00
scripts Add support for SurfaceDescriptorFromWaylandSurface 2022-06-01 09:30:50 +00:00
src dawn::wire::client: Track the object generation on the objects 2022-06-14 14:55:46 +00:00
test Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
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.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
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.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Move samples/ under src/dawn/samples/ 2022-04-11 16:40:00 +00:00
CMakeLists.txt Add support for SurfaceDescriptorFromWaylandSurface 2022-06-01 09:30:50 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 59476401ff73 to c31e783fb845 (3 revisions) 2022-06-14 12:06:57 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Add depth-clip-control feature enum 2022-06-13 19:18:55 +00:00
dawn_wire.json Add reflection APIs for wgpu::QuerySet. 2022-06-09 10:12:13 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.