dawn-cmake/test/tint/buffer/uniform/std140/array
Ben Clayton 1a1b5278d5 tint/transform: Inline HLSL uniform / storage buffers
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.

This avoids large array copies observed with FXC, which can have *severe* performance costs.

Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-02-24 17:16:55 +00:00
..
mat2x2_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat2x3_f16 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat2x3_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat2x4_f16 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat2x4_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat3x3_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat3x4_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x2_f16 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x2_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x3_f16 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x3_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x4_f16 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00
mat4x4_f32 tint/transform: Inline HLSL uniform / storage buffers 2023-02-24 17:16:55 +00:00