13 lines
302 B
WebGPU Shading Language
13 lines
302 B
WebGPU Shading Language
[[group(1), binding(0)]] var arg_0 : texture_depth_cube;
|
|
|
|
[[group(1), binding(1)]] var arg_1 : sampler_comparison;
|
|
|
|
fn textureSampleCompare_63fb83() {
|
|
var res : f32 = textureSampleCompare(arg_0, arg_1, vec3<f32>(), 1.0);
|
|
}
|
|
|
|
[[stage(fragment)]]
|
|
fn fragment_main() {
|
|
textureSampleCompare_63fb83();
|
|
}
|