Ben Clayton 4d36557bce Normalize all line endings to LF
And force shader code to always use LF endings.

Post merge, there were a number of files that crept in with CRLF endings.

Some Tint end-to-end tests take objection to CRLF endings.

CRLF endings can be detected with:

```
git grep -I --files-with-matches --perl-regexp '\r' HEAD
```

And fixed with:

```
find . -type f -exec dos2unix {} \;
```

Bug: dawn:1339
Change-Id: Iee054bafd15875de744b86e28393cd8229bd3cfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86140
Kokoro-Run: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 14:18:28 +00:00

59 lines
1.1 KiB
HLSL
Executable File

SKIP: FAILED
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
void main_1() {
int m = 0;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
const float x_30 = asfloat(x_5[0].x);
const float x_32 = asfloat(x_5[0].y);
if ((x_30 > x_32)) {
[loop] while (true) {
{
if (false) {
} else {
break;
}
}
}
m = 1;
[loop] while (true) {
if (true) {
} else {
break;
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
error: validation errors
C:\src\temp\uk3k.0:45: error: Loop must have break.
Validation failed.