.. |
BUILD.gn
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tint->dawn: Move src/include -> include
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2022-02-04 18:18:18 +00:00 |
BackendBinding.cpp
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GL: implement EGL context creation in Dawn native.
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2022-06-29 15:29:41 +00:00 |
BackendBinding.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
CMakeLists.txt
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Fix inclusive language presubmit
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2022-04-19 22:25:45 +00:00 |
ComboRenderBundleEncoderDescriptor.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ComboRenderBundleEncoderDescriptor.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ComboRenderPipelineDescriptor.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ComboRenderPipelineDescriptor.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
D3D12Binding.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
EmptyDebugLogger.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
GLFWUtils.cpp
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GL: implement EGL context creation in Dawn native.
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2022-06-29 15:29:41 +00:00 |
GLFWUtils.h
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GL: implement EGL context creation in Dawn native.
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2022-06-29 15:29:41 +00:00 |
GLFWUtils_metal.mm
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Do simplifications assuming macOS 10.11 is the min version supported.
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2022-08-08 17:42:41 +00:00 |
Glfw3Fuchsia.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
MetalBinding.mm
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
NullBinding.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
OSXTimer.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ObjCUtils.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ObjCUtils.mm
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
OpenGLBinding.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
PlatformDebugLogger.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
PosixTimer.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ScopedAutoreleasePool.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ScopedAutoreleasePool.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
ScopedAutoreleasePool.mm
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
SystemUtils.cpp
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DAWN_PLATFORM and DAWN_COMPILER macro improvements
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2022-06-08 19:52:42 +00:00 |
SystemUtils.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
TerribleCommandBuffer.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
TerribleCommandBuffer.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
TestUtils.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
TestUtils.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
TextureUtils.cpp
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Remove Depth24Unorm-stencil8 from IsDepthOrStencilFormat
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2022-06-15 04:43:18 +00:00 |
TextureUtils.h
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Remove Depth24Unorm-stencil8 from IsDepthOrStencilFormat
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2022-06-15 04:43:18 +00:00 |
Timer.h
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
VulkanBinding.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
WGPUHelpers.cpp
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[chromium-style] Adding/moving constructors and destructors.
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2022-05-09 20:28:54 +00:00 |
WGPUHelpers.h
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[chromium-style] Adding/moving constructors and destructors.
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2022-05-09 20:28:54 +00:00 |
WindowsDebugLogger.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
WindowsTimer.cpp
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Consistent formatting for Dawn/Tint.
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2022-05-01 14:40:55 +00:00 |
WireHelper.cpp
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Update Dawn tests and fuzzers to create adapters/devices on the wire
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2022-05-28 01:31:07 +00:00 |
WireHelper.h
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Fix a couple of google3 build issues
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2022-06-09 22:48:30 +00:00 |