84 lines
2.5 KiB
Plaintext
84 lines
2.5 KiB
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct tint_padded_array_element {
|
|
/* 0x0000 */ float el;
|
|
/* 0x0004 */ int8_t tint_pad[12];
|
|
};
|
|
struct tint_array_wrapper {
|
|
/* 0x0000 */ tint_padded_array_element arr[2];
|
|
};
|
|
struct buf0 {
|
|
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
|
|
};
|
|
struct tint_padded_array_element_1 {
|
|
/* 0x0000 */ int el;
|
|
/* 0x0004 */ int8_t tint_pad_1[12];
|
|
};
|
|
struct tint_array_wrapper_1 {
|
|
/* 0x0000 */ tint_padded_array_element_1 arr[2];
|
|
};
|
|
struct buf1 {
|
|
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
|
|
};
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 x_GLF_color_1 [[color(0)]];
|
|
};
|
|
|
|
void main_1(constant buf0& x_5, constant buf1& x_8, thread float4* const tint_symbol_4) {
|
|
float a = 0.0f;
|
|
float const x_31 = x_5.x_GLF_uniform_float_values.arr[1].el;
|
|
*(tint_symbol_4) = float4(x_31, x_31, x_31, x_31);
|
|
float const x_34 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
a = x_34;
|
|
while (true) {
|
|
float const x_40 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
float const x_43 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
if (((x_40 / 0.200000003f) < x_43)) {
|
|
return;
|
|
}
|
|
float const x_48 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
float const x_51 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
if (((x_48 / 0.200000003f) < x_51)) {
|
|
return;
|
|
}
|
|
float const x_56 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
float const x_59 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
if (((x_56 / 0.200000003f) < x_59)) {
|
|
return;
|
|
}
|
|
float const x_64 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
float const x_67 = x_5.x_GLF_uniform_float_values.arr[0].el;
|
|
if (((x_64 / 0.200000003f) < x_67)) {
|
|
return;
|
|
} else {
|
|
a = 0.0f;
|
|
}
|
|
{
|
|
float const x_72 = a;
|
|
if (!((x_72 == 0.0f))) {
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
int const x_75 = x_8.x_GLF_uniform_int_values.arr[1].el;
|
|
int const x_78 = x_8.x_GLF_uniform_int_values.arr[0].el;
|
|
int const x_81 = x_8.x_GLF_uniform_int_values.arr[0].el;
|
|
int const x_84 = x_8.x_GLF_uniform_int_values.arr[1].el;
|
|
*(tint_symbol_4) = float4(float(x_75), float(x_78), float(x_81), float(x_84));
|
|
return;
|
|
}
|
|
|
|
fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]], constant buf1& x_8 [[buffer(1)]]) {
|
|
thread float4 tint_symbol_5 = 0.0f;
|
|
main_1(x_5, x_8, &(tint_symbol_5));
|
|
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
|
|
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|
|
|