60 lines
1.8 KiB
HLSL
60 lines
1.8 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[2];
|
|
};
|
|
cbuffer cbuffer_x_11 : register(b2, space0) {
|
|
uint4 x_11[1];
|
|
};
|
|
cbuffer cbuffer_x_13 : register(b1, space0) {
|
|
uint4 x_13[2];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
float f0 = 0.0f;
|
|
float f1 = 0.0f;
|
|
float f2 = 0.0f;
|
|
float f3 = 0.0f;
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const float x_36 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]);
|
|
f0 = x_36;
|
|
const float x_38 = asfloat(x_6[1].x);
|
|
f1 = (x_38 * pow(f0, 4.0f));
|
|
const float x_43 = asfloat(x_6[1].x);
|
|
f2 = (x_43 * pow(f0, 4.0f));
|
|
const float x_47 = f1;
|
|
const float x_48 = f2;
|
|
const float x_51 = asfloat(x_11[0].x);
|
|
f3 = sqrt((((x_47 - x_48) - x_51) + f0));
|
|
const float x_56 = f3;
|
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
|
const int x_59 = asint(x_13[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
|
if ((int(x_56) == x_59)) {
|
|
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
|
const int x_65 = asint(x_13[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
|
const int x_68 = asint(x_13[1].x);
|
|
const int x_71 = asint(x_13[1].x);
|
|
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
|
|
const int x_74 = asint(x_13[scalar_offset_3 / 4][scalar_offset_3 % 4]);
|
|
x_GLF_color = float4(float(x_65), float(x_68), float(x_71), float(x_74));
|
|
} else {
|
|
const int x_78 = asint(x_13[1].x);
|
|
const float x_79 = float(x_78);
|
|
x_GLF_color = float4(x_79, x_79, x_79, x_79);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_5;
|
|
}
|