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This reverts commit 0bbfec1f7f5e0dd92c17e2f8055d16a41fef7558. Reason for revert: Makes the roll into Chromium fail with the following: [314/21578] CXX obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o FAILED: obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o ../../build/toolchain/clang_code_coverage_wrapper.py --target-os=chromeos --files-to-instrument=../....(too long) ../../third_party/dawn/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp:28:10: fatal error: 'drm/drm_fourcc.h' file not found #include <drm/drm_fourcc.h> ^~~~~~~~~~~~~~~~~~ 1 error generated. Original change's description: > Create VulkanImageWrappingTests for dma-buf images > > This CL branches the existing VulkanImageWrappingTests to separate > tests for OpaqueFD-backed amd DmaBuf-backed external images. On > Chrome OS of Dawn, we no longer interop using opaque FDs, so these > tests were failing in the end2end test suite. > > The new VulkanImageWrappingTestsDmaBuf tests are essentially 1:1 > mappings of their counterparts in the Opaque FD version. The only > difference is that we allocate memory directly on the device using > GBM instead of creating a VkImage (which will likely call some GBM > methods under the hood) and then extracting the FD using a Vulkan > extension. We then communicate this to Dawn via the DmaBuf > ExternalImageDescriptor. > > Also, this fixes VulkanImageWrappingUsageTests::LargeImage on AMD > devices (assuming the extension is implemented) as we can now > specify DRM modifiers. > > Bug: chromium:996470 > Change-Id: I2b3c57d7f5ff14131d415e99a09d32d2f16b3e54 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15800 > Commit-Queue: Brian Ho <hob@chromium.org> > Reviewed-by: Austin Eng <enga@chromium.org> TBR=cwallez@chromium.org,enga@chromium.org,hob@chromium.org Change-Id: Idb45586c608ce20432142834a4f14d42c76d3b3b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:996470 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16001 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
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