dawn-cmake/test/tint/vk-gl-cts
Antonio Maiorano b0d9c15821 tint: Remove skips for tests that now pass latest DXC
Bug I filed at
https://github.com/microsoft/DirectXShaderCompiler/issues/4422 has now
been fixed by
https://github.com/microsoft/DirectXShaderCompiler/pull/4446.

Kokoro always uses the latest DXC build, so this should now pass.

Bug: tint:1523
Change-Id: Ib19a04fc936b45001c3a56b0499fb4fd43e96db8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91600
Auto-Submit: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-26 13:06:55 +00:00
..
api/descriptor_set/descriptor_set_layout_binding/layout_binding_order wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
binding_model/dynamic_offset wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
combined_operations/negintdivand wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
graphicsfuzz tint: Remove skips for tests that now pass latest DXC 2022-05-26 13:06:55 +00:00
non_robust_buffer_access wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
rasterization/line_continuity/line-strip wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
spirv_assembly/instruction GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
subgroup_uniform_control_flow/discard/subgroup_reconverge_discard00 wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00
texture wgsl: Separate struct members with commas 2022-03-28 14:31:22 +00:00