14 lines
396 B
HLSL
14 lines
396 B
HLSL
SKIP: FAILED
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[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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void f() {
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matrix<float16_t, 4, 2> v = matrix<float16_t, 4, 2>((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx);
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}
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FXC validation failure:
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D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x0000021A5C7026F0(7,10-18): error X3000: syntax error: unexpected token 'float16_t'
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