dawn-cmake/test/tint/builtins/gen/literal/max/0c0aae.wgsl.expected.wgsl

23 lines
356 B
WebGPU Shading Language

fn max_0c0aae() {
var res : u32 = max(1u, 1u);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
max_0c0aae();
return vec4<f32>();
}
@fragment
fn fragment_main() {
max_0c0aae();
}
@compute @workgroup_size(1)
fn compute_main() {
max_0c0aae();
}