dawn-cmake/test/tint/builtins/gen/literal/transpose/d8f8ba.wgsl.expected.wgsl

23 lines
479 B
WebGPU Shading Language

fn transpose_d8f8ba() {
var res : mat4x3<f32> = transpose(mat3x4<f32>(1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : mat4x3<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
transpose_d8f8ba();
return vec4<f32>();
}
@fragment
fn fragment_main() {
transpose_d8f8ba();
}
@compute @workgroup_size(1)
fn compute_main() {
transpose_d8f8ba();
}