dawn-cmake/test/tint/builtins/gen/var/atanh/ec4b06.wgsl.expected.wgsl

26 lines
421 B
WebGPU Shading Language

enable f16;
fn atanh_ec4b06() {
var arg_0 = vec3<f16>(0.5h);
var res : vec3<f16> = atanh(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f16>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
atanh_ec4b06();
return vec4<f32>();
}
@fragment
fn fragment_main() {
atanh_ec4b06();
}
@compute @workgroup_size(1)
fn compute_main() {
atanh_ec4b06();
}