dawn-cmake/test/tint/builtins/gen/var/dpdy/feb40f.wgsl.expected.glsl

22 lines
322 B
GLSL

#version 310 es
precision highp float;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec3 inner;
} prevent_dce;
void dpdy_feb40f() {
vec3 arg_0 = vec3(1.0f);
vec3 res = dFdy(arg_0);
prevent_dce.inner = res;
}
void fragment_main() {
dpdy_feb40f();
}
void main() {
fragment_main();
return;
}