44 lines
1.0 KiB
HLSL
44 lines
1.0 KiB
HLSL
int3 tint_insert_bits(int3 v, int3 n, uint offset, uint count) {
|
|
const uint e = (offset + count);
|
|
const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
|
|
return ((((offset < 32u) ? (n << uint3((offset).xxx)) : (0).xxx) & int3((int(mask)).xxx)) | (v & int3((int(~(mask))).xxx)));
|
|
}
|
|
|
|
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
|
|
|
void insertBits_428b0b() {
|
|
int3 arg_0 = (1).xxx;
|
|
int3 arg_1 = (1).xxx;
|
|
uint arg_2 = 1u;
|
|
uint arg_3 = 1u;
|
|
int3 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
|
|
prevent_dce.Store3(0u, asuint(res));
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
insertBits_428b0b();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
insertBits_428b0b();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
insertBits_428b0b();
|
|
return;
|
|
}
|