dawn-cmake/test/tint/builtins/gen/var/ldexp/8a0c2f.wgsl.expected.wgsl

27 lines
453 B
WebGPU Shading Language

enable f16;
fn ldexp_8a0c2f() {
var arg_0 = vec4<f16>(1.0h);
const arg_1 = vec4(1);
var res : vec4<f16> = ldexp(arg_0, arg_1);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f16>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
ldexp_8a0c2f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
ldexp_8a0c2f();
}
@compute @workgroup_size(1)
fn compute_main() {
ldexp_8a0c2f();
}