dawn-cmake/test/tint/builtins/gen/var/max/4bbff2.wgsl.expected.wgsl

22 lines
322 B
WebGPU Shading Language

fn max_4bbff2() {
const arg_0 = vec4(1.0);
const arg_1 = vec4(1.0);
var res = max(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
max_4bbff2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
max_4bbff2();
}
@compute @workgroup_size(1)
fn compute_main() {
max_4bbff2();
}