dawn-cmake/test/tint/builtins/gen/var/refract/cbc1d2.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
void refract_cbc1d2(device packed_float3* const tint_symbol_1) {
float3 arg_0 = float3(1.0f);
float3 arg_1 = float3(1.0f);
float arg_2 = 1.0f;
float3 res = refract(arg_0, arg_1, arg_2);
*(tint_symbol_1) = packed_float3(res);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(device packed_float3* const tint_symbol_2) {
refract_cbc1d2(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(device packed_float3* tint_symbol_3 [[buffer(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(device packed_float3* tint_symbol_4 [[buffer(0)]]) {
refract_cbc1d2(tint_symbol_4);
return;
}
kernel void compute_main(device packed_float3* tint_symbol_5 [[buffer(0)]]) {
refract_cbc1d2(tint_symbol_5);
return;
}