26 lines
393 B
WebGPU Shading Language
26 lines
393 B
WebGPU Shading Language
enable f16;
|
|
|
|
fn sign_7c85ea() {
|
|
var arg_0 = 1.0h;
|
|
var res : f16 = sign(arg_0);
|
|
prevent_dce = res;
|
|
}
|
|
|
|
@group(2) @binding(0) var<storage, read_write> prevent_dce : f16;
|
|
|
|
@vertex
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
sign_7c85ea();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
sign_7c85ea();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
sign_7c85ea();
|
|
}
|