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This CL adds const-eval for the `distance` builtin. Bug: tint:1581 Change-Id: Iee3af6474ace8e7baa230156f582f0a372f77cb7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111583 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
31 lines
505 B
HLSL
31 lines
505 B
HLSL
void distance_f9c9ee() {
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float res = 0.0f;
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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distance_f9c9ee();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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distance_f9c9ee();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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distance_f9c9ee();
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return;
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}
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