dawn-cmake/test/tint/builtins/gen/var/distance/f9c9ee.wgsl.expected.wgsl
dan sinclair a2a8895020 Const eval for distance
This CL adds const-eval for the `distance` builtin.

Bug: tint:1581
Change-Id: Iee3af6474ace8e7baa230156f582f0a372f77cb7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111583
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-11-24 21:48:48 +00:00

22 lines
335 B
WebGPU Shading Language

fn distance_f9c9ee() {
const arg_0 = 1.0;
const arg_1 = 1.0;
var res = distance(arg_0, arg_1);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
distance_f9c9ee();
return vec4<f32>();
}
@fragment
fn fragment_main() {
distance_f9c9ee();
}
@compute @workgroup_size(1)
fn compute_main() {
distance_f9c9ee();
}