dawn-cmake/test/tint/bug/tint/453.wgsl.expected.fxc.hlsl
Antonio Maiorano e14a27bc7f tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL
Change-Id: I18c807b2449dc2842cb9dbfaeba98dae640d2355
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102621
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-09-19 14:05:21 +00:00

15 lines
371 B
HLSL

Texture2D<uint4> Src : register(t0, space0);
RWTexture2D<uint4> Dst : register(u1, space0);
[numthreads(1, 1, 1)]
void main() {
uint4 srcValue = uint4(0u, 0u, 0u, 0u);
const uint4 x_22 = Src.Load(int3(0, 0, 0));
srcValue = x_22;
const uint x_24 = srcValue.x;
const uint x_25 = (x_24 + 1u);
const uint4 x_27 = srcValue;
Dst[(0).xx] = x_27.xxxx;
return;
}