78 lines
1.6 KiB
HLSL
78 lines
1.6 KiB
HLSL
cbuffer cbuffer_x_5 : register(b0, space0) {
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uint4 x_5[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void x_51() {
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discard;
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}
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void main_1() {
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while (true) {
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bool x_31 = false;
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bool x_30_phi = false;
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x_30_phi = false;
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while (true) {
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bool x_31_phi = false;
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const bool x_30 = x_30_phi;
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while (true) {
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float4 x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float4 x_54 = float4(0.0f, 0.0f, 0.0f, 0.0f);
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float4 x_55_phi = float4(0.0f, 0.0f, 0.0f, 0.0f);
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const float x_36 = asfloat(x_5[0].y);
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x_31_phi = x_30;
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if ((x_36 > 0.0f)) {
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} else {
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break;
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}
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while (true) {
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const float x_46 = asfloat(x_5[0].x);
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if ((x_46 > 0.0f)) {
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x_51();
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x_52 = float4(0.0f, 0.0f, 0.0f, 0.0f);
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x_55_phi = x_52;
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break;
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}
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x_54 = (float4(1.0f, 0.0f, 0.0f, 1.0f) + float4(x_46, x_46, x_46, x_46));
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x_55_phi = x_54;
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break;
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}
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x_GLF_color = x_55_phi;
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x_31_phi = true;
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break;
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}
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x_31 = x_31_phi;
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if (x_31) {
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break;
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} else {
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{
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x_30_phi = x_31;
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}
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continue;
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}
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{
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x_30_phi = x_31;
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}
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}
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if (x_31) {
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break;
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}
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break;
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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