dawn-cmake/build_overrides/swiftshader.gni
Nicolas Capens 8191f846cc Remove swiftshader_spirv_tools_dir
SwiftShader now uses an independent build of SPIRV-Tools dependencies,
like in other environments.

Bug: b/158002593
Change-Id: I2149b99fc4b4f615c77c589ae9e5eb880f37feb6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85660
Auto-Submit: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-04-04 21:00:52 +00:00

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# Copyright 2019 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# We are building SwiftShader inside Dawn
swiftshader_standalone = false
# Path to SwiftShader
swiftshader_dir = "//third_party/swiftshader"
# Forward to ozone_platform_x11 when inside Dawn's repository
import("../scripts/dawn_features.gni")
ozone_platform_x11 = dawn_use_x11