dawn-cmake/third_party
Corentin Wallez ff57ccbcf1 OpenGL: Fix rendered textures being flipped.
This was because the clip space of OpenGL has an inverted Y compared to
other APIs. This commit:
 - Updates SPIRV-Cross to the latest version
 - Uses the new vertex.flip_vert_y option in ShaderModuleGL
 - Enables tests that are now passing in GL.
2017-11-16 11:42:38 -05:00
..
glad Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
glfw@096efdf798 Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
glm@06f084063f Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
glslang@f00c245a5f Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
googletest@ec44c6c167 Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
picojson Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
shaderc@01921d49da Roll shaderc to support 4 draw buffers 2017-08-07 18:51:48 -04:00
spirv-cross@694cad5332 OpenGL: Fix rendered textures being flipped. 2017-11-16 11:42:38 -05:00
spirv-headers@661ad91124 Better namespace CMake folders for Visual Studio 2017-07-11 13:59:15 -04:00
spirv-tools@06d4fd52c2 Better namespace CMake folders for Visual Studio 2017-07-11 13:59:15 -04:00
stb@c7110588a4 Roll STB to fix a warning 2017-07-10 19:35:21 -04:00
tinygltfloader Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
CMakeLists.txt clang/gcc: enable a bunch more warnings (#91) 2017-07-21 17:00:22 -07:00