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Bug: dawn:550 Change-Id: I1017b4a2e93a75925e8762f2d09ace9a8d5d7b49 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65802 Reviewed-by: François Beaufort <beaufort.francois@gmail.com> Reviewed-by: François Beaufort <fbeaufort@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
624 lines
25 KiB
C++
624 lines
25 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/unittests/validation/ValidationTest.h"
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#include "utils/WGPUHelpers.h"
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class QuerySetValidationTest : public ValidationTest {
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protected:
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wgpu::QuerySet CreateQuerySet(
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wgpu::Device cDevice,
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wgpu::QueryType queryType,
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uint32_t queryCount,
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std::vector<wgpu::PipelineStatisticName> pipelineStatistics = {}) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.type = queryType;
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descriptor.count = queryCount;
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if (pipelineStatistics.size() > 0) {
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descriptor.pipelineStatistics = pipelineStatistics.data();
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descriptor.pipelineStatisticsCount = pipelineStatistics.size();
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}
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return cDevice.CreateQuerySet(&descriptor);
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}
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};
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// Test creating query set without features
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TEST_F(QuerySetValidationTest, CreationWithoutFeatures) {
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// Creating a query set for occlusion queries succeeds without any features enabled.
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CreateQuerySet(device, wgpu::QueryType::Occlusion, 1);
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// Creating a query set for other types of queries fails without features enabled.
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations}));
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1));
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}
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// Test creating query set with invalid count
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TEST_F(QuerySetValidationTest, InvalidQueryCount) {
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// Success create a query set with the maximum count
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CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount);
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// Fail to create a query set with the count which exceeds the maximum
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, kMaxQueryCount + 1));
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}
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// Test creating query set with invalid type
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TEST_F(QuerySetValidationTest, InvalidQueryType) {
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, static_cast<wgpu::QueryType>(0xFFFFFFFF), 1));
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}
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// Test creating query set with unnecessary pipeline statistics for occlusion queries
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TEST_F(QuerySetValidationTest, UnnecessaryPipelineStatistics) {
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Occlusion, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations}));
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}
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// Test destroying a destroyed query set
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TEST_F(QuerySetValidationTest, DestroyDestroyedQuerySet) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.type = wgpu::QueryType::Occlusion;
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descriptor.count = 1;
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wgpu::QuerySet querySet = device.CreateQuerySet(&descriptor);
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querySet.Destroy();
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querySet.Destroy();
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}
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class OcclusionQueryValidationTest : public QuerySetValidationTest {};
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// Test the occlusionQuerySet in RenderPassDescriptor
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TEST_F(OcclusionQueryValidationTest, InvalidOcclusionQuerySet) {
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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DummyRenderPass renderPass(device);
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// Success
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{
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renderPass.occlusionQuerySet = occlusionQuerySet;
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(0);
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pass.EndOcclusionQuery();
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pass.BeginOcclusionQuery(1);
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pass.EndOcclusionQuery();
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pass.EndPass();
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encoder.Finish();
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}
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// Fail to begin occlusion query if the occlusionQuerySet is not set in RenderPassDescriptor
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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DummyRenderPass renderPassWithoutOcclusion(device);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassWithoutOcclusion);
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pass.BeginOcclusionQuery(0);
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to begin render pass if the occlusionQuerySet is created from other device
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{
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wgpu::Device otherDevice = RegisterDevice(adapter.CreateDevice());
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wgpu::QuerySet occlusionQuerySetOnOther =
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CreateQuerySet(otherDevice, wgpu::QueryType::Occlusion, 2);
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renderPass.occlusionQuerySet = occlusionQuerySetOnOther;
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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// Clear this out so we don't hold a reference. The query set
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// must be destroyed before the device local to this test case.
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renderPass.occlusionQuerySet = wgpu::QuerySet();
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}
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// Fail to submit occlusion query with a destroyed query set
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{
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renderPass.occlusionQuerySet = occlusionQuerySet;
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(0);
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pass.EndOcclusionQuery();
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pass.EndPass();
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wgpu::CommandBuffer commands = encoder.Finish();
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wgpu::Queue queue = device.GetQueue();
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occlusionQuerySet.Destroy();
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ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
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}
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}
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// Test query index of occlusion query
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TEST_F(OcclusionQueryValidationTest, InvalidQueryIndex) {
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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DummyRenderPass renderPass(device);
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renderPass.occlusionQuerySet = occlusionQuerySet;
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// Fail to begin occlusion query if the query index exceeds the number of queries in query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(2);
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Success to begin occlusion query with same query index twice on different render encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass);
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pass0.BeginOcclusionQuery(0);
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pass0.EndOcclusionQuery();
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pass0.EndPass();
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wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass);
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pass1.BeginOcclusionQuery(0);
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pass1.EndOcclusionQuery();
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pass1.EndPass();
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encoder.Finish();
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}
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// Fail to begin occlusion query with same query index twice on a same render encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(0);
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pass.EndOcclusionQuery();
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pass.BeginOcclusionQuery(0);
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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// Test the correspondence between BeginOcclusionQuery and EndOcclusionQuery
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TEST_F(OcclusionQueryValidationTest, InvalidBeginAndEnd) {
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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DummyRenderPass renderPass(device);
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renderPass.occlusionQuerySet = occlusionQuerySet;
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// Fail to begin an occlusion query without corresponding end operation
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(0);
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pass.BeginOcclusionQuery(1);
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to end occlusion query twice in a row even the begin occlusion query twice
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.BeginOcclusionQuery(0);
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pass.BeginOcclusionQuery(1);
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pass.EndOcclusionQuery();
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to end occlusion query without begin operation
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.EndOcclusionQuery();
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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class TimestampQueryValidationTest : public QuerySetValidationTest {
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protected:
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WGPUDevice CreateTestDevice() override {
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dawn_native::DeviceDescriptor descriptor;
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descriptor.requiredFeatures.push_back("timestamp-query");
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descriptor.forceDisabledToggles.push_back("disallow_unsafe_apis");
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return adapter.CreateDevice(&descriptor);
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}
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};
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// Test creating query set with only the timestamp feature enabled.
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TEST_F(TimestampQueryValidationTest, Creation) {
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// Creating a query set for occlusion queries succeeds.
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CreateQuerySet(device, wgpu::QueryType::Occlusion, 1);
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// Creating a query set for pipeline statistics queries fails.
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations}));
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// Creating a query set for timestamp queries succeeds.
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CreateQuerySet(device, wgpu::QueryType::Timestamp, 1);
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// Fail to create with pipeline statistics for Timestamp query
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations}));
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}
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// Test creating query set with unnecessary pipeline statistics for timestamp queries
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TEST_F(TimestampQueryValidationTest, UnnecessaryPipelineStatistics) {
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// Fail to create with pipeline statistics for Occlusion query
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations}));
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}
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// Test query set with type of timestamp is set to the occlusionQuerySet of RenderPassDescriptor.
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TEST_F(TimestampQueryValidationTest, BeginRenderPassWithTimestampQuerySet) {
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// Fail to begin render pass if the type of occlusionQuerySet is not Occlusion
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wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 1);
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DummyRenderPass renderPass(device);
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renderPass.occlusionQuerySet = querySet;
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.BeginRenderPass(&renderPass);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Test write timestamp on command encoder
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TEST_F(TimestampQueryValidationTest, WriteTimestampOnCommandEncoder) {
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wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2);
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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// Success on command encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(timestampQuerySet, 0);
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encoder.Finish();
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}
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// Fail to write timestamp to the index which exceeds the number of queries in query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(timestampQuerySet, 2);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to submit timestamp query with a destroyed query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(timestampQuerySet, 0);
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wgpu::CommandBuffer commands = encoder.Finish();
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wgpu::Queue queue = device.GetQueue();
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timestampQuerySet.Destroy();
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ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
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}
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}
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// Test write timestamp on compute pass encoder
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TEST_F(TimestampQueryValidationTest, WriteTimestampOnComputePassEncoder) {
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wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2);
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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// Success on compute pass encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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encoder.Finish();
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}
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// Not allow to write timestamp to the query set with other query type
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.WriteTimestamp(occlusionQuerySet, 0);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to write timestamp to the index which exceeds the number of queries in query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.WriteTimestamp(timestampQuerySet, 2);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to submit timestamp query with a destroyed query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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wgpu::CommandBuffer commands = encoder.Finish();
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wgpu::Queue queue = device.GetQueue();
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timestampQuerySet.Destroy();
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ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
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}
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}
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// Test write timestamp on render pass encoder
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TEST_F(TimestampQueryValidationTest, WriteTimestampOnRenderPassEncoder) {
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DummyRenderPass renderPass(device);
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wgpu::QuerySet timestampQuerySet = CreateQuerySet(device, wgpu::QueryType::Timestamp, 2);
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wgpu::QuerySet occlusionQuerySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, 2);
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// Success on render pass encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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encoder.Finish();
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}
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// Not allow to write timestamp to the query set with other query type
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(occlusionQuerySet, 0);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to write timestamp to the index which exceeds the number of queries in query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(timestampQuerySet, 2);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Success to write timestamp to the same query index twice on command encoder and render
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// encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(timestampQuerySet, 0);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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encoder.Finish();
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}
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// Success to write timestamp to the same query index twice on different render encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass0 = encoder.BeginRenderPass(&renderPass);
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pass0.WriteTimestamp(timestampQuerySet, 0);
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pass0.EndPass();
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wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPass);
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pass1.WriteTimestamp(timestampQuerySet, 0);
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pass1.EndPass();
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encoder.Finish();
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}
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// Fail to write timestamp to the same query index twice on same render encoder
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to submit timestamp query with a destroyed query set
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
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pass.WriteTimestamp(timestampQuerySet, 0);
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pass.EndPass();
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wgpu::CommandBuffer commands = encoder.Finish();
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wgpu::Queue queue = device.GetQueue();
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timestampQuerySet.Destroy();
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ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
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}
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}
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class PipelineStatisticsQueryValidationTest : public QuerySetValidationTest {
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protected:
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WGPUDevice CreateTestDevice() override {
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dawn_native::DeviceDescriptor descriptor;
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descriptor.requiredFeatures.push_back("pipeline-statistics-query");
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// TODO(crbug.com/1177506): Pipeline statistic query is an unsafe API, disable disallowing
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// unsafe APIs to test it.
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descriptor.forceDisabledToggles.push_back("disallow_unsafe_apis");
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return adapter.CreateDevice(&descriptor);
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}
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};
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// Test creating query set with only the pipeline statistics feature enabled.
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TEST_F(PipelineStatisticsQueryValidationTest, Creation) {
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// Creating a query set for occlusion queries succeeds.
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CreateQuerySet(device, wgpu::QueryType::Occlusion, 1);
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// Creating a query set for timestamp queries fails.
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::Timestamp, 1));
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// Creating a query set for pipeline statistics queries succeeds.
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CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations});
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}
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// Test creating query set with invalid pipeline statistics
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TEST_F(PipelineStatisticsQueryValidationTest, InvalidPipelineStatistics) {
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// Success to create with all pipeline statistics names which are not in the same order as
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// defined in webgpu header file
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{
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CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{wgpu::PipelineStatisticName::ClipperInvocations,
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wgpu::PipelineStatisticName::ClipperPrimitivesOut,
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wgpu::PipelineStatisticName::ComputeShaderInvocations,
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wgpu::PipelineStatisticName::FragmentShaderInvocations,
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wgpu::PipelineStatisticName::VertexShaderInvocations});
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}
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// Fail to create with empty pipeline statistics
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{ ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1, {})); }
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// Fail to create with invalid pipeline statistics
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{
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{static_cast<wgpu::PipelineStatisticName>(0xFFFFFFFF)}));
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}
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// Fail to create with duplicate pipeline statistics
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{
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ASSERT_DEVICE_ERROR(CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
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{wgpu::PipelineStatisticName::VertexShaderInvocations,
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wgpu::PipelineStatisticName::VertexShaderInvocations}));
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}
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}
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// Test query set with type of pipeline statistics is set to the occlusionQuerySet of
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// RenderPassDescriptor.
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TEST_F(PipelineStatisticsQueryValidationTest, BeginRenderPassWithPipelineStatisticsQuerySet) {
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// Fail to begin render pass if the type of occlusionQuerySet is not Occlusion
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|
wgpu::QuerySet querySet =
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|
CreateQuerySet(device, wgpu::QueryType::PipelineStatistics, 1,
|
|
{wgpu::PipelineStatisticName::VertexShaderInvocations});
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|
DummyRenderPass renderPass(device);
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renderPass.occlusionQuerySet = querySet;
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|
|
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.BeginRenderPass(&renderPass);
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ASSERT_DEVICE_ERROR(encoder.Finish());
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|
}
|
|
|
|
class ResolveQuerySetValidationTest : public QuerySetValidationTest {
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|
protected:
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wgpu::Buffer CreateBuffer(wgpu::Device cDevice, uint64_t size, wgpu::BufferUsage usage) {
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|
wgpu::BufferDescriptor descriptor;
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|
descriptor.size = size;
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|
descriptor.usage = usage;
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|
|
|
return cDevice.CreateBuffer(&descriptor);
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|
}
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|
};
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|
|
|
// Test resolve query set with invalid query set, first query and query count
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|
TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) {
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constexpr uint32_t kQueryCount = 4;
|
|
|
|
wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount);
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|
wgpu::Buffer destination =
|
|
CreateBuffer(device, kQueryCount * sizeof(uint64_t), wgpu::BufferUsage::QueryResolve);
|
|
|
|
// Success
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
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|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
|
|
wgpu::Queue queue = device.GetQueue();
|
|
queue.Submit(1, &commands);
|
|
}
|
|
|
|
// Fail to resolve query set if first query out of range
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, kQueryCount, 0, destination, 0);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set if the sum of first query and query count is larger than queries
|
|
// number in the query set
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 1, kQueryCount, destination, 0);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve a destroyed query set
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
|
|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
|
|
wgpu::Queue queue = device.GetQueue();
|
|
querySet.Destroy();
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
}
|
|
}
|
|
|
|
// Test resolve query set with invalid query set, first query and query count
|
|
TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) {
|
|
constexpr uint32_t kQueryCount = 4;
|
|
constexpr uint64_t kBufferSize =
|
|
(kQueryCount - 1) * sizeof(uint64_t) + 256 /*destinationOffset*/;
|
|
|
|
wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount);
|
|
wgpu::Buffer destination = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::QueryResolve);
|
|
|
|
// Success
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 1, kQueryCount - 1, destination, 256);
|
|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
|
|
wgpu::Queue queue = device.GetQueue();
|
|
queue.Submit(1, &commands);
|
|
}
|
|
|
|
// Fail to resolve query set to a buffer created from another device
|
|
{
|
|
wgpu::Device otherDevice = RegisterDevice(adapter.CreateDevice());
|
|
wgpu::Buffer bufferOnOther =
|
|
CreateBuffer(otherDevice, kBufferSize, wgpu::BufferUsage::QueryResolve);
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, bufferOnOther, 0);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set to a buffer if offset is not a multiple of 256 bytes
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 128);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set to a buffer if the data size overflow the buffer
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 256);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set to a buffer if the offset is past the end of the buffer
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, 1, destination, kBufferSize);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set to a buffer does not have the usage of QueryResolve
|
|
{
|
|
wgpu::Buffer dstBuffer = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::CopyDst);
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, dstBuffer, 0);
|
|
ASSERT_DEVICE_ERROR(encoder.Finish());
|
|
}
|
|
|
|
// Fail to resolve query set to a destroyed buffer.
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
|
|
wgpu::CommandBuffer commands = encoder.Finish();
|
|
|
|
wgpu::Queue queue = device.GetQueue();
|
|
destination.Destroy();
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
}
|
|
}
|