dawn-cmake/test/intrinsics/gen/min/3941e1.wgsl.expected.wgsl

20 lines
306 B
WebGPU Shading Language

fn min_3941e1() {
var res : vec4<i32> = min(vec4<i32>(), vec4<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
min_3941e1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
min_3941e1();
}
[[stage(compute)]]
fn compute_main() {
min_3941e1();
}