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Bug: dawn:642 Change-Id: Ie38dfe7286b51eb7f3ecd8902e5249321ff63c11 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44980 Auto-Submit: Brandon Jones <bajones@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
82 lines
3.4 KiB
C++
82 lines
3.4 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_
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#define UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_
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#include <dawn/webgpu_cpp.h>
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#include "common/Constants.h"
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#include <array>
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namespace utils {
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// For creating deprecated render pipeline descriptors
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class ComboVertexStateDescriptor : public wgpu::VertexStateDescriptor {
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public:
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ComboVertexStateDescriptor();
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ComboVertexStateDescriptor(const ComboVertexStateDescriptor&) = delete;
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ComboVertexStateDescriptor& operator=(const ComboVertexStateDescriptor&) = delete;
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ComboVertexStateDescriptor(ComboVertexStateDescriptor&&) = delete;
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ComboVertexStateDescriptor& operator=(ComboVertexStateDescriptor&&) = delete;
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std::array<wgpu::VertexBufferLayoutDescriptor, kMaxVertexBuffers> cVertexBuffers;
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std::array<wgpu::VertexAttributeDescriptor, kMaxVertexAttributes> cAttributes;
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};
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class ComboRenderPipelineDescriptor : public wgpu::RenderPipelineDescriptor {
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public:
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ComboRenderPipelineDescriptor(const wgpu::Device& device);
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ComboRenderPipelineDescriptor(const ComboRenderPipelineDescriptor&) = delete;
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ComboRenderPipelineDescriptor& operator=(const ComboRenderPipelineDescriptor&) = delete;
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ComboRenderPipelineDescriptor(ComboRenderPipelineDescriptor&&) = delete;
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ComboRenderPipelineDescriptor& operator=(ComboRenderPipelineDescriptor&&) = delete;
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wgpu::ProgrammableStageDescriptor cFragmentStage;
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ComboVertexStateDescriptor cVertexState;
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wgpu::RasterizationStateDescriptor cRasterizationState;
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std::array<wgpu::ColorStateDescriptor, kMaxColorAttachments> cColorStates;
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wgpu::DepthStencilStateDescriptor cDepthStencilState;
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};
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// For creating the new style of render pipeline descriptors
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class ComboRenderPipelineDescriptor2 : public wgpu::RenderPipelineDescriptor2 {
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public:
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ComboRenderPipelineDescriptor2();
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ComboRenderPipelineDescriptor2(const ComboRenderPipelineDescriptor2&) = delete;
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ComboRenderPipelineDescriptor2& operator=(const ComboRenderPipelineDescriptor2&) = delete;
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ComboRenderPipelineDescriptor2(ComboRenderPipelineDescriptor2&&) = delete;
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ComboRenderPipelineDescriptor2& operator=(ComboRenderPipelineDescriptor2&&) = delete;
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wgpu::DepthStencilState* EnableDepthStencil(
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wgpu::TextureFormat format = wgpu::TextureFormat::Depth24PlusStencil8);
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std::array<wgpu::VertexBufferLayout, kMaxVertexBuffers> cBuffers;
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std::array<wgpu::VertexAttribute, kMaxVertexAttributes> cAttributes;
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std::array<wgpu::ColorTargetState, kMaxColorAttachments> cTargets;
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std::array<wgpu::BlendState, kMaxColorAttachments> cBlends;
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wgpu::FragmentState cFragment;
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wgpu::DepthStencilState cDepthStencil;
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};
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} // namespace utils
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#endif // UTILS_COMBORENDERPIPELINEDESCRIPTOR_H_
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