mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-14 17:16:01 +00:00
mv test/tint/builtins/gen -> test/tint/builtins/gen/literal We're going to add another set of these for builtins that use 'var' for each argument. Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
27 lines
545 B
GLSL
27 lines
545 B
GLSL
SKIP: FAILED
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
uniform highp sampler2DArrayShadow arg_0_arg_1;
|
|
|
|
void textureSampleCompare_98b85c() {
|
|
float res = textureOffset(arg_0_arg_1, vec4(0.0f, 0.0f, float(1), 1.0f), ivec2(0));
|
|
}
|
|
|
|
void fragment_main() {
|
|
textureSampleCompare_98b85c();
|
|
}
|
|
|
|
void main() {
|
|
fragment_main();
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:7: 'sampler' : TextureOffset does not support sampler2DArrayShadow : ES Profile
|
|
ERROR: 0:7: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|