60 lines
1.1 KiB
HLSL
60 lines
1.1 KiB
HLSL
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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int i = 0;
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float data[1] = (float[1])0;
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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i = 0;
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{
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for(; (i < 1); i = (i + 1)) {
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const float x_40 = data[i];
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const float x_42 = data[0];
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if ((x_40 < x_42)) {
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if (false) {
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if ((float(i) >= 1.0f)) {
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}
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}
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switch(0) {
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case 1: {
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while (true) {
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if (true) {
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} else {
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break;
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}
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}
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while (true) {
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}
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/* fallthrough */
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{
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data[0] = 2.0f;
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}
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break;
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}
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case 0: {
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data[0] = 2.0f;
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break;
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}
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default: {
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break;
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}
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}
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}
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}
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_2;
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}
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