bd8de5d2a4
This workaround replaces the toggle that forbids creating mipmapped R8Unorm and RG8Unorm textures on Metal. Instead it adds a Metal render pass workaround that renders to a temporary texture under certain conditions, then copies back to the correct mip level. The texture lazy-clearing code is also changed to use the helper that does workarounds for Metal render passes. A test is added that triggers the issue with a small amount of code, but more extensive coverage is left to the CTS. For example texture_zero tests caught multiple issues during the creation of this CL. Bug: dawn:1071 Change-Id: I7ef1151524e71e5a9a8e8f5205d9b554bee438b3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87864 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> |
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scripts | ||
BUILD.gn | ||
README.md | ||
expectations.txt | ||
test_page.html | ||
test_runner.js |
README.md
Running the WebGPU CTS Locally with Chrome
Running the WebGPU CTS locally with Chrome requires a Chromium checkout.
Follow these instructions for checking out
and building Chrome. You'll also need to build the telemetry_gpu_integration_test
target.
At the root of a Chromium checkout, run:
./content/test/gpu/run_gpu_integration_test.py webgpu_cts --browser=exact --browser-executable=path/to/your/chrome-executable
If you don't want to build Chrome, you can still run the CTS, by passing the path to an existing Chrome executable to the --browser-executable
argument. You should still build the telemetry_gpu_integration_test
target to support all harness
functionality.
Useful command-line arguments:
-l
: List all tests that would be run.--test-filter
: Filter tests. Run--help
for more information.--help
: See more options.--passthrough --show-stdout
: Show browser output. See also--browser-logging-verbosity
.--extra-browser-args
: Pass extra args to the browser executable.--is-backend-validation
: Enable backend validation. TODO: rename this to--backend-validation
.