dawn-cmake/src/dawn_native/opengl/OpenGLVersion.h
Stephen White 03badec5d7 Refactor OpenGLVersion out of OpenGLFunctions.
We need the ability to parse the GL version irrespective of
GL extension handling, so pull it out into its own class.

BUG=dawn:580
Change-Id: I620267146159ba8e4fa8cba5f6ebff57e981add0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-11-23 18:50:42 +00:00

45 lines
1.3 KiB
C++

// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_OPENGL_OPENGLVERSION_H_
#define DAWNNATIVE_OPENGL_OPENGLVERSION_H_
#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
namespace dawn_native { namespace opengl {
struct OpenGLVersion {
public:
MaybeError Initialize(GetProcAddress getProc);
bool IsDesktop() const;
bool IsES() const;
uint32_t GetMajor() const;
uint32_t GetMinor() const;
bool IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const;
private:
enum class Standard {
Desktop,
ES,
};
uint32_t mMajorVersion;
uint32_t mMinorVersion;
Standard mStandard;
};
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGL_OPENGLVERSION_H_