dawn-cmake/src/utils/BackendBinding.h
Austin Eng 45f9730855 Capitalize C types dawn -> Dawn
This is to match Chromium style.

Change-Id: Ic97cc03e2291c653ade9662ba3d5e629872b10ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5482
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-03-11 16:52:42 +00:00

50 lines
1.6 KiB
C++

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef UTILS_BACKENDBINDING_H_
#define UTILS_BACKENDBINDING_H_
#include "dawn/dawncpp.h"
#include "dawn_native/DawnNative.h"
struct GLFWwindow;
namespace utils {
class BackendBinding {
public:
virtual ~BackendBinding() = default;
virtual uint64_t GetSwapChainImplementation() = 0;
virtual DawnTextureFormat GetPreferredSwapChainTextureFormat() = 0;
protected:
BackendBinding(GLFWwindow* window, DawnDevice device);
GLFWwindow* mWindow = nullptr;
DawnDevice mDevice = nullptr;
};
void SetupGLFWWindowHintsForBackend(dawn_native::BackendType type);
void DiscoverAdapter(dawn_native::Instance* instance,
GLFWwindow* window,
dawn_native::BackendType type);
BackendBinding* CreateBinding(dawn_native::BackendType type,
GLFWwindow* window,
DawnDevice device);
} // namespace utils
#endif // UTILS_BACKENDBINDING_H_