20 lines
390 B
Plaintext
20 lines
390 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct S {
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/* 0x0000 */ packed_float3 v;
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/* 0x000c */ uint i;
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};
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float3 Bad(uint index, float3 rd) {
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float3 normal = float3(0.0f);
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normal[index] = -(sign(rd[index]));
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return normalize(normal);
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}
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kernel void tint_symbol(uint idx [[thread_index_in_threadgroup]], device S& io [[buffer(0)]]) {
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io.v = Bad(io.i, io.v);
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return;
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}
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