mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-13 10:51:35 +00:00
This is not 100% correct (the exceptions for mat2 and friends are not implemented yet), but gets more tests passing in Dawn. Bug: tint:1415 Change-Id: Ia11c63a5236f35e724431a65ddb6ef3c598775d0 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
92 lines
1.9 KiB
GLSL
92 lines
1.9 KiB
GLSL
SKIP: FAILED
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(binding = 1, std430) buffer SB_RO_1 {
|
|
uint arg_0[];
|
|
} sb_ro;
|
|
void arrayLength_cfca0a() {
|
|
uint tint_symbol_1 = 0u;
|
|
sb_ro.GetDimensions(tint_symbol_1);
|
|
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
|
|
uint res = tint_symbol_2;
|
|
}
|
|
|
|
vec4 vertex_main() {
|
|
arrayLength_cfca0a();
|
|
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
|
|
void main() {
|
|
vec4 inner_result = vertex_main();
|
|
gl_Position = inner_result;
|
|
gl_Position.y = -(gl_Position.y);
|
|
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:9: 'GetDimensions' : no such field in structure
|
|
ERROR: 0:9: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(binding = 1, std430) buffer SB_RO_1 {
|
|
uint arg_0[];
|
|
} sb_ro;
|
|
void arrayLength_cfca0a() {
|
|
uint tint_symbol_1 = 0u;
|
|
sb_ro.GetDimensions(tint_symbol_1);
|
|
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
|
|
uint res = tint_symbol_2;
|
|
}
|
|
|
|
void fragment_main() {
|
|
arrayLength_cfca0a();
|
|
}
|
|
|
|
void main() {
|
|
fragment_main();
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:9: 'GetDimensions' : no such field in structure
|
|
ERROR: 0:9: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(binding = 1, std430) buffer SB_RO_1 {
|
|
uint arg_0[];
|
|
} sb_ro;
|
|
void arrayLength_cfca0a() {
|
|
uint tint_symbol_1 = 0u;
|
|
sb_ro.GetDimensions(tint_symbol_1);
|
|
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
|
|
uint res = tint_symbol_2;
|
|
}
|
|
|
|
void compute_main() {
|
|
arrayLength_cfca0a();
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
compute_main();
|
|
return;
|
|
}
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:9: 'GetDimensions' : no such field in structure
|
|
ERROR: 0:9: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|