65 lines
1.6 KiB
HLSL
65 lines
1.6 KiB
HLSL
float4 tint_unpack4x8unorm(uint param_0) {
|
|
uint j = param_0;
|
|
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
|
return float4(i) / 255.0;
|
|
}
|
|
|
|
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[3];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
int i = 0;
|
|
float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
const int x_30 = asint(x_6[1].x);
|
|
i = x_30;
|
|
while (true) {
|
|
const int x_35 = i;
|
|
const int x_37 = asint(x_6[2].x);
|
|
if ((x_35 < x_37)) {
|
|
} else {
|
|
break;
|
|
}
|
|
v = tint_unpack4x8unorm(100u);
|
|
const float x_42 = v.x;
|
|
if ((int(x_42) > i)) {
|
|
const int x_49 = asint(x_6[1].x);
|
|
const float x_50 = float(x_49);
|
|
x_GLF_color = float4(x_50, x_50, x_50, x_50);
|
|
return;
|
|
}
|
|
{
|
|
i = (i + 1);
|
|
}
|
|
}
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const int x_55 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
|
|
const int x_58 = asint(x_6[1].x);
|
|
const int x_61 = asint(x_6[1].x);
|
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
|
const int x_64 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
|
x_GLF_color = float4(float(x_55), float(x_58), float(x_61), float(x_64));
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
main_out main_inner() {
|
|
main_1();
|
|
const main_out tint_symbol_2 = {x_GLF_color};
|
|
return tint_symbol_2;
|
|
}
|
|
|
|
tint_symbol main() {
|
|
const main_out inner_result = main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|