42 lines
1.2 KiB
HLSL
42 lines
1.2 KiB
HLSL
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
cbuffer cbuffer_x_5 : register(b0, space0) {
|
|
uint4 x_5[2];
|
|
};
|
|
|
|
void main_1() {
|
|
if (((1.0f - (1.0f * floor((1.0f / 1.0f)))) <= 0.01f)) {
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const int x_29 = asint(x_5[scalar_offset / 4][scalar_offset % 4]);
|
|
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
|
|
const int x_32 = asint(x_5[scalar_offset_1 / 4][scalar_offset_1 % 4]);
|
|
const int x_35 = asint(x_5[1].x);
|
|
x_GLF_color = float4(1.0f, float(x_29), float(x_32), float(x_35));
|
|
} else {
|
|
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
|
|
const int x_39 = asint(x_5[scalar_offset_2 / 4][scalar_offset_2 % 4]);
|
|
const float x_40 = float(x_39);
|
|
x_GLF_color = float4(x_40, x_40, x_40, x_40);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
main_out main_inner() {
|
|
main_1();
|
|
const main_out tint_symbol_2 = {x_GLF_color};
|
|
return tint_symbol_2;
|
|
}
|
|
|
|
tint_symbol main() {
|
|
const main_out inner_result = main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|