99 lines
3.0 KiB
Plaintext
99 lines
3.0 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_padded_array_element {
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/* 0x0000 */ int el;
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/* 0x0004 */ int8_t tint_pad[12];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ tint_padded_array_element arr[5];
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};
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struct buf0 {
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/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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int func_f1_(constant buf0& x_8, thread float* const f) {
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int a = 0;
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int b = 0;
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int i = 0;
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int const x_60 = x_8.x_GLF_uniform_int_values.arr[1].el;
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a = x_60;
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int const x_62 = x_8.x_GLF_uniform_int_values.arr[2].el;
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b = x_62;
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int const x_64 = x_8.x_GLF_uniform_int_values.arr[2].el;
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i = x_64;
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while (true) {
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int const x_69 = i;
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int const x_71 = x_8.x_GLF_uniform_int_values.arr[4].el;
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if ((x_69 < x_71)) {
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} else {
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break;
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}
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int const x_74 = a;
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int const x_76 = x_8.x_GLF_uniform_int_values.arr[3].el;
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if ((x_74 > x_76)) {
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break;
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}
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float const x_80 = *(f);
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int const x_84 = x_8.x_GLF_uniform_int_values.arr[1].el;
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int const x_86 = i;
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a = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(int(x_80)) - as_type<uint>(1)))) - as_type<uint>(x_84)))) + as_type<uint>(x_86)));
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int const x_88 = b;
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b = as_type<int>((as_type<uint>(x_88) + as_type<uint>(1)));
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{
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int const x_90 = i;
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i = as_type<int>((as_type<uint>(x_90) + as_type<uint>(1)));
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}
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}
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int const x_92 = b;
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int const x_94 = x_8.x_GLF_uniform_int_values.arr[0].el;
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if ((x_92 == x_94)) {
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int const x_100 = x_8.x_GLF_uniform_int_values.arr[1].el;
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return x_100;
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} else {
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int const x_102 = x_8.x_GLF_uniform_int_values.arr[2].el;
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return x_102;
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}
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return 0;
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}
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void main_1(constant buf0& x_8, thread float4* const tint_symbol_3) {
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float param = 0.0f;
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param = 0.699999988f;
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int const x_34 = func_f1_(x_8, &(param));
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int const x_36 = x_8.x_GLF_uniform_int_values.arr[1].el;
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if ((x_34 == x_36)) {
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int const x_42 = x_8.x_GLF_uniform_int_values.arr[1].el;
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int const x_45 = x_8.x_GLF_uniform_int_values.arr[2].el;
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int const x_48 = x_8.x_GLF_uniform_int_values.arr[2].el;
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int const x_51 = x_8.x_GLF_uniform_int_values.arr[1].el;
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*(tint_symbol_3) = float4(float(x_42), float(x_45), float(x_48), float(x_51));
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} else {
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int const x_55 = x_8.x_GLF_uniform_int_values.arr[2].el;
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float const x_56 = float(x_55);
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*(tint_symbol_3) = float4(x_56, x_56, x_56, x_56);
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}
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return;
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}
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main_out tint_symbol_inner(constant buf0& x_8, thread float4* const tint_symbol_4) {
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main_1(x_8, tint_symbol_4);
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main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
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return tint_symbol_2;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) {
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thread float4 tint_symbol_5 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_8, &(tint_symbol_5));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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